Stranded Deep

0.48.01/0.49.01 STABLE AND EXP. HOTFIXES

Hi everyone,

A new hotfix for stable (0.48.01) and experimental (0.49.01) is now live with some fixes.



If you’re experiencing input errors in the latest builds please try resetting your input settings to default. We’ve added in a utility to reset your input settings to default for saves pre-0.48 so if you start the game->change your input back to your preferences and save your game you should be good to go from then on.

There’s also a very important bug fix that fixes a scenario where save files or map files could be corrupted when saving.

Stay Alive!
:: Beam Team


0.48.00-0.48.01 STABLE CHANGE LOG


CHANGES


- Added utility to reset Input settings if save file is pre-0.48.
- Reduced Mouse Smoothness range.
- Removed ‘Very Near’ Draw Distance option.
- Changed Launcher to default to DirectX 11.

BUG FIXES


- Fixed UI Slider labels not updating correctly.
- Fixed Loading screen transparent background on first start.
- Fixed Raft Anchor not deploying in deep ocean.
- Fixed difficult Selection when trying to select a single item in a large group.
- Fixed important bug where file contents could be corrupted when Saving.

0.49.00-0.49.01 EXP. CHANGE LOG (INC STABLE CHANGES)


BUG FIXES


- Fixed broken Shark and Fish materials.
- Fixed new Billboards not loading back with zone world offset for saved maps.

DEV NOTES


- Ocean is too blue at night. Will be patched.