Stranded Deep

Update 0.90.11

Hi everyone,

A new stable build (0.90.11) is now live.



– Beam Team

Changes

- Changed ‘Bandage’ description to make revive usage clearer.

Bug Fixes

- Fixed inventory being wiped when a desynced object is stored inside.
- Fixed desync issues caused by ‘Hog’ duplicating when killed.
- Fixed client toolbelt not unlocking when reloading.
- Fixed clients griefing with the dev console.
- Fixed host and client able to overlap craftable items when placing.
- Fixed host and client stuck on loading screen after accepting an invite while operating a ‘Boat Motor’.
- Fixed raft failing to load for client when joining an in-progress game where the host is operating a ‘Boat Motor’.
- Fixed P1’s held item not updating for P2 when auto-equipping end-game aircraft parts.
- Fixed end game aircraft ‘Interact’ text not localized.
- Fixed lobby texts not localized.
- Fixed various options settings not localized in Italian and German.
- Fixed ‘Copyright’ and ‘Credits’ texts not localized in French, Italian and German.
- Fixed Inventory ‘None’ title and description not localized.

Known Issues

- Fixed inventory from being wiped: Fixed a single broken item preventing inventory storage from saving. We’re still investigating a solid repro for this, but from now on the offending item will be removed and the rest of the inventory will save correctly. If you notice a specific item disappearing, please report it, along with as much information as possible about the events leading up to experiencing the issue.