Stranded Deep

UPDATE 0.38! GYROCOPTER STORY GOAL, UV SYSTEM AND MORE!



Hi everyone,

A new stable build 0.38.00 has just been released!



This build transitions our latest work on the experimental branch to the stable branch. If you haven’t been following the progress of our experimental branch, we've recently replaced the previous environmental effects with a better UV system and introduced a new craftable Gyrocopter as part of the end-game scenario!

We’ve covered the new features in the patch notes below and you can also read more on the new features in our previous experimental patch notes here:
0.37.02 NEW GYROCOPTER STORY GOAL, UV SYSTEM, ALOE AND MORE!

A short recap —

This update adds more to our end-game scenario. It has always been our plan for the player to be rescued by helicopter after completing a series of objectives, but recently we thought ‘Why don’t we let the player build their own helicopter?’ …and so in this build you can now build your very own Gyrocopter in true MacGyver style! You will need to collect all the parts to build the Gyrocopter which you can do by completing the new missions. The Gyrocopter will eventually form part of the final end-game story/event.

This update also addresses the controversial new environmental status effects. After seeing how they were playing out and listening to player feedback we realise we took a few missteps. The most obvious is that players weren’t able to manage the effects other than limiting exposure, which meant hiding under a tree or sitting next to a fire for x hours – not fun. The flu was just annoying so we’ve removed it and focused on making the sun a better and more manageable threat.

Please see the patch notes linked above for more info on the new UV system, but TL/DR:
- The risk of sunburn time is 10am-3pm.
- The higher the UV index, the quicker you burn.
- Find Aloe to cure Sunburn.
- Craft Aloe Salves to prevent Sunburn.

Stay Alive!
:: Beam Team


0.36.00-0.38.00 STABLE CHANGE LOG


CHANGES


- Added Sunburn status effect.
- Removed Heatstroke status effect.
- Removed Flu status effect.
- Added Vertical Swimming movement with [Jump] and [Crouch] controls.
- Removed Shark respawning.
- Removed Firetorch and Refined Axe from loot.
- Removed [Jump] button cancelling vehicle operation.
- Increased Underwater Breath by 15 seconds.
- Increased Water Still refill time from 0.2 hours to 1.0 hours.

BUG FIXES


- Fixed Atmospheric and Underwater Fog drawing over transparent effects - crafting ghost, smoke, etc.
- Fixed display name repeating for empty Fire Torches.
- Fixed different sound effects for Drinking and Eating.
- Fixed Quick Crafting and Crafting menu not refreshing Hud UI on close.
- Fixed Player Status Effects not saving correct display names.
- Fixed teleporting to operating position when first operating Rafts.
- Fixed being able to place Bed Shelter in mid air.
- Fixed being able to place Farming Plot in mid air.
- Fixed terrain generating sharp edges on Shorelines.
- Fixed player Super Jump when jumping near shorelines.

NEW FEATURES


- Added new Aloe Plant to cure Sunburn.
- Added new Aloe Salve to prevent Sunburn.
- Added new UV Index display on Watch.
- Added new Heatwave display on Watch.
- Added new Gyrocopter craftable vehicle!
- Added Gyrocopter Frame mission reward!
- Added Gyrocopter Seat mission reward!
- Added Gyrocopter Motor mission reward!
- Added Gyrocopter Cockpit mission reward!
- Added Gyrocopter Rotors mission reward!

DEV NOTES


- Changed Player code structure to support multiple players in a scene in the future.
- Changed Watch to load from external bundle to support custom watches in the future.
- Optimized Buoyancy by calculating wave positions for all buoyant objects in a single batch.