Stranded Deep

0.45.03 EXP BUILD! LARGER ISLANDS, NEW ENVIRONMENT FEATURES AND MORE!

Hi everyone,

A new experimental build 0.45.03 is now live with some tweaks and fixes!
Have fun :)

Stay Alive!
:: Beam Team


BUG FIXES


- Fixed paused audio sources Audio causing clipping.
- Fixed Highlighting effect not being affected by AA.
- Fixed Aloe Salve not removing sunstroke status effect.
- Fixed Farming Plot interaction displaying “Hold to Plant” when occupied.
- Fixed Shipping Containers not spawning.

CHANGES


- Added new Cliff material textures.
- Added new Forest terrain texture.
- Added Color Profile graphics setting.
- Added Seagull ‘soaring’ behaviour.
- Improved Selecting accuracy for controllers.
- Improved Underwater visuals.
- Improved Highlighting effect performance.
- Improved Loading error handling.
- Improved Island Generation loading times.
- Changed Island Generation. Newly generated Island are much larger with more realistic terrain.
- Disabled Fire Lighting if campfire fuel empty.

NEW CONTENT


- Added new Underwater Coral.
- Added new Shoreline Seaweed.
- Added new Island Bush.
- Added new Island Tree Foliage.
- Added new Fire Lighting sounds.
- Added new Speargun sfx.
- Added new Bow sfx.
- Added new Metal Door opening and closing sfx.

DEV NOTES


- Reduced CPU overhead for Physics objects that run in fixed time step.