Stranded Deep

0.51.00 STABLE BUILD!



Hey everyone,

A new stable build 0.51.00 is up!



The new 0.51.00 update transitions our latest work on the experimental branch to the stable branch, including split-screen coop and official third person mode! Our recent efforts have also been focused on polishing and bug fixes. Have fun :)

Stay Alive!
:: Beam Team


0.48.01-0.51.00 STABLE CHANGE LOG


BUG FIXES


- Fixed possibility of new Billboards not finding parent (smudges).
- Fixed no shadow on Banana Plant LOD2.
- Fixed blue Ocean at night.
- Fixed Paddle low render distances.
- Fixed Sail causing extreme lag when interacting with.
- Fixed Shipping Container Door placement breaking building controls.
- Fixed Boss Missions failing and resetting incorrectly.
- Fixed Sharks disappearing on custom islands.
- Fixed Sharks not spawning in deep ocean for loaded games. Note; custom islands may need re-loading for the changes to effect.
- Fixed Poison and Bleeding Effects not displaying on arm.
- Fixed Crates and Containers not opening.
- Fixed Controller Assignment not loading properly.
- Fixed Rafts disappearing in cooperative games.
- Fixed Items not colliding with terrain objects like coral rocks.
- Fixed Watch slowly increasing in size over time.
- Fixed Items slowly increasing in size over time.
- Fixed Cartographer Shipwreck not visible for close distances.
- Fixed Intro Audio playing fire sound effects incorrectly.
- Fixed Audio volume not fading back in correctly for 3D audio sources.
- Fixed Audio panning stuck on left speaker for single player game mode.
- Fixed Drowning Audio playing continuously after a player dies.
- Fixed Player Shadow displaying two character heads.
- Fixed Player Animation snapping when dropping multiple items.
- Fixed Ladders and Ledges randomly teleporting players.
- Fixed Fire Lighting stick positioned wrong when lighting fires.
- Fixed Rain Particles not emitting correctly or follow the player.
- Fixed Pink Textures for debris when destroying building pieces.
- Fixed Seaforts not loading for custom maps.
- Fixed Cartographer camera screen appearing white.
- Fixed disabled option input button elements not greying out.

CHANGES


- Added notification for when a Life Raft is lost at sea.
- Added new Life Raft Passenger Seat.
- Changed Life Raft Container to start with a bandage instead of duct tape.
- Changed Life Raft clamped viewing angle from 60 to 90 degrees.
- Added Dialogue on main menu to warn users of insufficient account or folder privileges.
- Added new loading ticker animation.
- Changed Main Menu logo to proper image.
- Changed Cooking ‘Ding’ Audio to only play within proximity.
- Changed Shark Music to begin playing once a player is attacked.
- Added new Player Ragdoll for when players are knocked out or die.
Co-operative players can revive their partner by using a bandage on them before they bleed out. 
Player ragdolls behave the same as animal ragdolls and can be dragged.

NEW FEATURES


- Added manual Controller Assignment.
You can now assign controllers to different players in the input menu.