Hello friends!
In the next hours, I'll send to all of our subscribers a new build of the beta, so be sure to
join the newsletter to receive it too!
The new version is packed with new content :
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And feel free to
share your base with the community !
Here's the full changelog:
V 0.3.003 - Space Rockets update
Major Changes :
- New biome : Canyons
- Space rockets can be sent in space adding GLOBAL multipliers to units generation
- Seeds now have different "production bonus" that will increase the generation of the vegetube they're placed in
- 4 new meteo events with associate ambiance sounds. Better meteo system
- The starting location will now vary on each new game
- "Spikes biome" has been improved
- Inventories can contains constructibles item that can be built.
New features :
- New alert (visual + audio) when unlocking an object
- Each seed type now gives a different 0² generation bonus
- UI : units generation and consumptions are now displayed on objects
- Golden crates are hidden in the world and contains rare items (7 crates for this version)
New Objects :
- Launch Platform & space rockets
- Small nuclear reactor
- Locker Storage
- 3 new seeds
- 1 Golden Effigie (findable in golden crates)
Bug fix :
- Iridium rod correctly cost 9 Iridium ore
- Heaters in wrecks are no more counted as if they were constructed by the player
- Bug fix where dust/fog was entering inside the base
- Fix Collisions on biodome ceilling
- You cannot restore 0² under water in living spaces anymore
- Items dropped in wrecks should not disappear anymore
- Close all UI when dying
- No more footsteps sounds under water
- No more hard limits to world units (Ti, heat, oxygen, pressure, energy)
- Screen now correctly display the units label when there is a "μ" in it
Minor changes :
- 0² capsule now require two cobalt instead of iron + cobalt
- Deconstruct microchip is craftable in the CraftStation T1 again
- Living pods & biodome glasses are more transparent
- Small increase of Drill T1, Heater T2, Backpack unlock levels.
- More text available on containers
- When writing a text on a object, pressing "enter" close the dialog window
- Constructing panels inside is brought back (for now)
- UI : informations & alerts are easier to read
- UI : If a crate have a text associated, the text is place next to "open" action
- UI : Object name with the "open" action
- Screens & Craftstations now consume energy
- Minor changes in ships interior
- Improved seeds visuals