The Planet Crafter

Development Branch update - v1.606

[p]Hello Terraformers! [/p][p][/p][p]We've just updated a new version (v1.606) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ. [/p][p][/p][p]This update adds a bit more content, change balancing of some levels and polish biomes.[/p][p]This version is close to being the final one. Please report any critical bugs. [/p][p][/p][p]Let us know what you like or do not like on those new biomes, how you like the new items and if you have major performances issues.[/p][p][/p][p]As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.[/p][p]

Temporary changelog : [/p]
  • [p]2 final toxic areas added[/p]
  • [p]2 skins for toxicity added (find them in the world)[/p]
  • [p]Fixed issue with incorrect rotation for trains when loaded at their destination[/p]
  • [p]Players should not respawn in the train after dying[/p]
  • [p]Improvements to the drone logistic system to try to solve the issue with drone stopping to work[/p]
  • [p]Balancing[/p]
  • [p]Change pristine mushroom recipe[/p]
  • [p]Localization fixes[/p]
  • [p]Environment fixes[/p]
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Stay in the loop

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As always, don't miss any informations about Planet Crafter and Miju Games :
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See you soon, and good terraforming!

Brice for Miju Games

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