I've just updated a new version (v0.9.004) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ.
This version fixes some bugs and add a bit of content
If you test this version, be sure to back up your save files as the new update introduce changes in the save file formatting. Once you created or saved a game in this branch, you possibly won't be able to play the normal branch again until the official release of the next update.
Let us know if you experience significant performances changes or new critical bugs.
As usual, restart Steam to get the update, and backup your save before trying the dev branch.
If you have issues launching the game, remove all your mods before reporting bugs.
v 0.9.004 - Temporary changelog :
- Fix a bug where loading a custom save file will not get the correct units (energy, terraformation pace, etc…)
- Fix pink wrecks
- Add vegetation around the desert wreck (when the correct terraformation level is reached)
- Add new places to mines specific common ores
- Add ore randomization to ore extractors
- Add gauge depletion modifier when under water
- Improve randomization of ores
Stay in the loop
As always, don't miss any informations about Planet Crafter and Miju Games :
- Follow us on Steam
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- follow us on youtube and on twitter
- Join the official reddit
See you soon, and good terraforming!
Brice for Miju Games