Sunkenland

Update v0.200 is LIVE in the Main Branch

Hi everyone, the update v0.200 is LIVE in the main branch! As we have faced many technical difficulties in implementing dedicated servers, we need to change many core coding and system structures in order for the dedicated servers to work smoothly, and it delayed our ability to release the update on time. But in the future, our development pace will be more stable. And we appreciate your understanding and patience.

!This update will not be compatible with old saves!


If you want to keep playing it, you will need to switch to the older version in the Properties>Betas>"olderversion" branch.

  • Dedicated Servers: We've introduced dedicated servers to the game. You can download this free tool and set up your own dedicated server wherever you prefer! You can find the Dedicated Server tool in your Steam library, by searching Sunkenland Dedicated Server.
  • Dedicated Server User Manual: https://www.sunkenlandgame.com/post/dedicated-server-user-manual
  • Improved Game Balance: We are working on making the game smoother by rebalancing the overall progression. We've also clarified the technology stages and the materials needed to advance, preventing any unexpected leaps in technology.
  • Gun Assembly: We've introduced a new gun assembly system where you'll need to recycle broken guns to obtain gun component blueprints, including those for crafting gun barrels, magazines, and stocks. With these blueprints, you can then craft and assemble new firearms.
  • Remade two islands: We have remade Radio Island and the Mutant Settlement, and increased the map size and complexity, thereby providing an improved combat experience. This is the general direction we will continue to pursue in the following updates as well.
  • Improved Underwater Biomes: Explore the underwater world with more visually distinct biomes. Our new volcano region is an example, offering a unique visual experience and providing valuable materials like sulfur. This is the beginning of our efforts to enhance exploration and set the stage for future stories, lore, and puzzles.
  • New Items: Added a range of new items, including large scuba air tanks, fishing nets, batteries, gun display boards, portable repair tools, and even a bird-catching net.
  • New Building Structures: Added new structures like roofs, triangular walls, hall walls, diagonal walls, and more.
  • Updated Missions: We've added several missions, mostly focused on combat, to keep the action going.
  • Balanced Economy: We've revisited all prices and item stack sizes to ensure a fair and balanced in-game economy.
  • Weapon and Enemy Adjustments: Expect changes to weapon damage, enemy damage, and health for a more engaging gameplay experience.

In the next update, we will focus on improving late-game gameplay, remastering all the maps, and enhancing the overall combat and exploration experiences by continuously adding details to the biomes.

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