Sunkenland

Update v0.5.3

Adjustments:
  • Now, all clothes have insulation values, so you won’t feel cold at night if you wear full clothing (face masks and gloves are optional).
  • FAMAS, AK12, and VSS can now be obtained by accepting tasks.
  • SUPERNOVA and AUG are now available from high level chests on high level islands.
  • The damage from invading enemies has been reduced.
  • The furniture merchant’s auto-refresh time is now set to 15 minutes per refresh, and a manual refresh mechanism is added with 2 silver coins.
  • Added an option to toggle the compass in settings.
  • The poison sound effects now distinguish between male and female voices.
  • There may still be other issues causing enemies to cross into the base. We will continue to track this issue. If you encounter this, please provide your save file and reproduction steps in the Steam discussion, Discord, or send it to support@sunkenlandgame.com along with your computer hardware configuration. Thank you for your support.

Bug Fixes:
  • Fixed the issue where dragged item icons might not disappear and stay on the screen.
  • Fixed the issue where the cooldown time of the delegate merchant was not saved and read correctly.
  • Fixed the issue where the detailed location information in the UI Map would overlap.
  • Fixed the issue where sometimes remote enemies would shoot from outside of the visible area instead of coming near the base.
  • Fixed the issue where the heavy machine gun did not consume ammunition.
  • Fixed an issue where AI would pass through walls or defensive structures and enter the player’s base.
  • Fixed the issue where, after playing for a long time, remote attacks could not hit enemies.
  • *There may still be other issues causing this problem, and we will continue to investigate it. If you encounter this, please provide your save file and reproduction steps in the Steam discussion, Discord, or send it to support@sunkenlandgame.com along with your computer hardware configuration.
  • Fixed the issue where only one food item could be added to the grill for production.
  • Fixed the issue where oil lamps could not be placed.
  • Fixed the issue where, in multiplayer, if the host died, the fuel generator would not consume fuel.
  • Fixed the issue where items such as the LW59, US45, SVD receiver, automatic rifle magazines, and stocks could not appear in the gun shop.