Stationeers

Our Time Is Not Wasted (Version 0.2.2252.10280)


This month patch includes a scenic new world selection, clutter and a new planet with a gameplay twist! Not to mention the list of bug fixes.

Our Time Is Not Wasted


This months patch brings us closer to our goal of a solid progression loop. This came at the cost of a nerf to the movement speed of the jetpacks and the amount of gas used. These values are now moddable however, incase you miss zooming round. This change was made to better represent our vision of how the game should feel and gives us more space to play with movement. In brighter news, we have an addition to our planet base! Loulan, once full of life, is now abandoned out of fear, due to its proximity to the black hole ‘Gargantuan’. Here you will find a unique twist to the normal game play loop. Some of our talented developers have also gone above and beyond to bring you clutter to fill out some of that empty space feeling.

Wasteland Planet Loulan


Upon arrival you will notice Loulan has a breathable atmosphere, high enough pressure to sustain life - but a severe lack of it. This Sandy giant is situated in the Gargantuan System, moving closer to the black hole situated in the centre each day. While abandoned and no longer green and full of water, this planet still has a functioning atmosphere and you are tasked with scouring the wasteland to acquire the materials and resources needed to survive on this everlasting desert.



Clutter


Who put that rock there?! This month among all of our incredible additions comes Clutter! We felt as though our planets just didn’t quite have that natural feel to them. Can you imagine going to Mars and not seeing a single rock on the ground? Neither could we, so our talented art team and a couple of our programmers set out to fill in the empty space on these deserted lands we call home. Whether you are wandering the dusty dunes of mars, the sandy desert on Loulan or enjoying the low gravity on the Moon, may the clutter be with you.



New World Selection


We thought it was about time we spiced up the new world selection screen! So, we put together some out-of-this-world scenes to help give you a better idea of the environment you will be putting yourself into. Alongside this, these new scene selections are completely moddable, meaning that any custom planets you make you can also create a scene to go alongside it! Check out the WorldSettings.xml file to find out what settings you can mod! Also please post any extra moddable scene settings you think would fit on our discord here!



Inside Scoop


Jetpacks


While we miss flying around at near supersonic speeds on the Jetpacks, we are at a stage in development where we need to start looking back at the already existing content and deciding where they sit in the game. As mentioned in last month’s patch our focus is shifting towards progression and balance and with this jetpacks have finally received a good look. In this patch we welcome the Basic Jetpack to our jetpack ranks. New games will begin with this Jetpack. Alongside this addition we balanced the speed at which each of the Jetpacks can travel and the amount of fuel used while moving.

Tutorials


Earlier this week we welcomed a new programmer to the team. In the time they have been here we have put them to work on a new set of tutorials, and boy did they deliver! While we did not manage to add the tutorial to the main branch this month, you can still try it out on the workshop here. We have high hopes for the tutorials to come thereafter and we rely on your feedback to make it as accessible as possible, so don’t forget to leave feedback and suggestions!!



Version 0.2.2252.10280


  • Added the Planet Loulan.
  • Added a new scenic way to select the world you play on. You will find this when you click the New World button on the main menu.
  • Added a new basic jetpack which is slower than the normal jetpack and is the new starting jetpack for all worlds excluding Vulcan.
  • Added new world Mimas. A moon that orbits Saturn, while similar to the moon Mimas has an increased solar difficulty.
  • Added functionality to cause a furnace to explode when overpressurized. Note: those furnaces loading in with explodable pressure when first loaded will have their atmospheres reset, to avoid explosions.
  • Added the ability to mod the speed of your jetpack (An example can be found in ‘StreamingAssets/prefabmods.xml’).
  • Added Clutter to existing planets, this will spawn various bits of clutter around the planet.
  • Increased render distance on the satellite to be more inline with other structures.
  • Fixed the headlamp light changing the colour of the light to the painted material colour.
  • Fixed a bug which stopped the ending screen from appearing upon completion of the scenario.
  • Fixed the Basic Jetpacks thumbnails to align with the colour of the Jetpack and the incorrect thumbnails being displayed on the basic jetpack.
  • Fixed an issue where you could not climb high enough to reach a mountain on your Jetpack.
  • Fixed saved worlds not loading starting conditions correctly.
  • Fixed pipes broken pipes not releasing atmosphere when loaded from a previous save.
  • Fixed being unable to change keybinds when the game is paused.
  • Fixed an issue causing held items to display as destroyed and not resetting upon death
  • Fixed localization issue on the hands and feet for Humans.
  • Fixed ItemHat visual issues in First-Person view missing from Portrait view.
  • Fixed the Atmospheric scattering being incorrect on space levels.
  • Fixed strange text artifacts that occurred on the loading screen.
  • Fixed filters on your suit being turned off on load. [Credit: Kamuchi]
  • Fixed character spawning issue that occured when connecting to a server. A rogue Brain was causing issues.
  • Fixed the tier one printing machines import slot not behaving as expected.
  • Fixed the broken BuildState of the Furnace not appearing correctly upon destruction.
  • Fixed exporting devices from jamming when loading a save.
  • Fixed the export and import Mk2 printer animations.
  • Fixed issue related to loading a save that contained a configured ItemRemoteDetonator.
  • Fixed LogicHashGen not being interactable with a Screwdriver.
  • Fixed null error when the Mothership is being destroyed.
  • Fixed null error when registering a ElevatorShaft to the Grid.
  • Fixed the sounds not playing on the Mk2 printers.
  • Fixed the terrain detail not appearing if World origin shift was enabled.
  • Fixed output issues related to the StructureStacker. [Credit: Masoneer]
  • Fixed the size of the MotherboardComms cursor selection.
  • Changed the default HungerRate setting to be at 0.25%, this will not affect already modified settings.
  • Renamed Space to Asteroid belt.
  • Reduced the speed of the Hardsuit Jetpack and default Jetpack.
  • Removed LOD on Mimas.
  • Updated Localization files.
  • Increased the amount of fuel emitted across all tiers of jetpacks.
Finally, we want to thank you for sticking with us, while development may seem slow at times we are constantly working to improve and supply new exciting content for you and us to enjoy. Happy Holidays and we will see you in the new year!

Tēnā koutou,

Stationeers Team.