Welcome Back Stationeers!
This month, the team’s dropping content like it’s *hot*
So eat yourself stupid with the new automated hydroponics systems, or…
Go cosmic drifting in the new Tier 1 rover.
Try taking control of your destiny with placeable spawn points,
Boss your friends around via the new ping system,
or just get ravey with glowsticks…
There’s all sorts of magic dust in the UX and audio departments too, fresh world-building sprinkled in the revamped Stationpedia, and some serious under-the-hood adjustments in preparation for v1.0 release – plus a truckload of polish, fixes, and a special preview of What’s To Come.
It’s been a busy few weeks, so jump back into Stationeers and see what’s growing…
New Content
Gearing up for release, we’ve been focused on getting supporting content into the game: including a new, early game rover in preparation for planetary missions, plus a ping system to make ordering people around so. much. simpler.
We’re working on revamping parts of our automation system, too, so that it’s easier to survive and thrive on far away rocks. Check out the new ‘Harvie’ hydroponic auto-harvester. It’s more intuitive and user friendly – and expect more automation improvements to come.
Base building just got more convenient, too: now you can select your own spawn points using the flag system, and we’ve released a bunch of fun content to Survival, like organ pipes, advanced gas tanks, even … glow sticks.
Take a moment to dig around inside the Stationpedia – it’s a big work in progress, but we’d love to hear how you feel about the world we’re starting to sketch in. Jump in Discord and tell us all about it – how well does it line up with what you’d been imagining?
UX, Fixes & Audio
And of course, we’ve been tweaking, bug fixing, polishing and hardening Stationeers all over. Thanks to everyone who’s been contributing to our Jira bug tracker (check Discord #bug-discussions for guidelines on how to report an issue - it’s super easy). You’re incredible, and we couldn’t do this without you.
Also check out the UX tweaks like right click to turn tools on/off, easier interactions using mouse cursor in-world, and adjustments to the travel save system, which we’re getting ready for the full survival game!
There’s new beeps and boops all over the place, too - though our resident audio maestro’s been a little out of the loop this month…
The Forecast
Lastly, take a peak at a completely new system: WEATHER.
We’re introducing antagonists, starting with the elements themselves. It’s very much a work in progress, but head to Mars, open up the Incident menu (in the Pause menu), turn on a dust storm – and watch chaos descend (and your solar panel output drop through the floor).
There’s a lot more to come here, but tell us what you think, how it performs and … watch the skies …
Version 0.2.2582.12315
FULL PATCH NOTES HERE
https://store.steampowered.com/app/544550/Stationeers/