Well, yesterday was a busy day for our team! Was exciting to launch the game. One of the challenges of developing a game is that the longer a game develops, the less opportunity you to change it because reworking major systems takes time away from finishing the game. If you develop the game in secret, as people used to, it's very easy to end up with a very bad game or one that missed great opportunities. This is because, as a developer, you will never see a game the same as your players.
So Early Access is a brutal, but important, step in us making Stationeers the game we want.
We've already pushed through several hotfixes to address issues we've found, and the patch notes can be found in the main game menu. We're going to release at least one more patch today. And will keep hotfixing the issues as they come up!
Content wise, today I'm going to see if I can get Beacons and a replacement Labeller model in game.