Stationeers

Hotfix Patch Notes v0.1.1178.5891

Due to the scope of the changes we pushed yesterday, a couple of significant bugs were found and have been addressed today in this hotfix.

A change to how gas mixtures were being calculated from smelted ore meant that smelting stacks caused incredibly large quantities of gas to be produced. They should now be back to producing their expected amounts.

Another unexpected side-effect of the atmospherics changes was that Ice would no longer melt in a vacuum, even when under direct sunlight. Ice should now be back to its default behaviour.

A couple of other less impactful bugs were resolved as well and will be detailed below.

Thanks everyone for your patience, and a massive shout-out to everyone who submitted bug reports today. It really helps us get to the bottom of these things quickly.


Version 0.1.1178.5891


  • Fixed ice not melting in vacuum. Ice now melts either if it is in a warm enough atmosphere, or if it's in sunlight and not in a cold atmosphere - including vacuum.
  • Fixed Open Workshop button on Workshop page to correctly take you to the page for the currently selected mod rather than the Stationeers workshop.
  • Fixed bug where smelting would calculate the resulting gas mixture cumulatively for stacks of ore, resulting in huge quantities of gas being produced. [credit: Risu]
  • Fixed water spreading. Water was not spreading after the global atmos update but has now been reintroduced and made to work with the global atmosphere system.
  • Fixed labeller cancel button not doing anything.
  • Fixed Stairs being able to be built on top of eachother/other things - Stairs was overriding a wrapper method that wasn't being called wrapper method removed and override corrected.
  • Added an egg carton to the starting crate.
  • Added egg carton recipe for the fabricator.
  • Added Baked Potato. Can be spawned in creative mode, but no recipe yet.
  • Added Potatoes to starter crate.
  • Fixed DynamicGPR colliding with player when in an inventory slot - The item was tagged as "CollidersAlwaysVisible", should have been untagged.
  • Fixed some incorrect or missing localized text values.