Stationeers

Consolidated Patch Notes v0.1.1020.5129

Lots of hard work today. And some new content!

Tool Manufactory



Makes tools such as suits, wrenchs, weapons, tracker beacons - and much more.



Labeller



Oh and also the new labeller, which is a powered tool that allows you rename devices, anything draggable, and tools.



Multiplayer Browser updates



Lots of additions for sorting, filtering, to find your game much easier.



New Starter Crate



A third starter crate now spawns, and gives you some road flares, the new tracking beacon, and some paint cans so you can, well, paint things.



Version 0.1.1020.5129


  • Fixed recipes missing from Electronic Reader for Tool Manufactory.
  • Fixed Tracker not refreshing current target status (such as rename, or power off).
  • Fixed Stairs deconstructing into nothing. Now correctly deconstructs into its kit.
  • Fixed effects missing from Electronics Printer, and Hydraulic Pipe Bender.
  • Fixed issue with all simple manufacturing machines that would become broken when their output was connected to a chute and the chute was already full. Now the machine will wait a few seconds in case the chute becomes empty, if it doesnt, the machine will stop.
  • Fixed some positioning of new buttons in Join World menu
  • Added recipes to new tool manufactory
  • Added Tool Manufactory. Used for building tools, similar to the autolathe.
  • Fixed able to turn internals off with I key, even when the helmet is locked (thanks to TheRawDizzle on twitch!). Now cannot do this if locked.
  • Added Labeller. Has a battery in it and is used to rename things. Can rename tools, anything draggable, and devices.
  • Added Tracking Beacon. When powered and turned on, will show up in all tracker cartridges. Use this to mark locations and find your way to it. Can be painted to show different colors.
  • Fixed bug with Tracker cartridge not correctly initializing.
  • Added extra starting crate. Filled with spray cans to paint things, a labeller to name things, a beacon, and roadflares.
  • Added spray paints to the fabricator.
  • Added composite floor grating to autolathe
  • Fixed Electronic Reader displaying pressure values 0.1 of the value they should be. Now correctly displaying pressure readings.
  • Fixed issue with head occasionally attaching itself to hands
  • Fixed potential looping coroutine on ragdoll
  • FertilizedEgg should now only hatch if not inside a slot
  • Added steamclient dlls to dedicated server build
  • Fixed save world commands.
  • Added maxplayer, password commands for dedicated server
  • Moved Chutes to autolathe from PipeBender; and some general time balancing.
  • Fixed Furnace could only be rotated in the Y direction.
  • Modified values in default.ini
  • Fixed issue with parts on character going invisible when dragging them
  • Fixed Ragdoll Re-Parenting issue killing FPS
  • Fixed null reference on manufacturing motherboard when inserted into a computer. Sometimes would not be initialized correctly and would cause an exception.
  • Changed New World options to make it clear where Creative mode is.