To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from December 12, at 7:00 AM UTC, with an expected downtime 30 minutes. The servers for the OA and SA region will undergo data migration, with an estimated maintenance time of 3 hours. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.
The update details are as follows:
【Adjustments and Bug Fixes】
The crafting queue for nightstone buildings during tribesman building upgrades must now be initiated manually.
Optimized the "Firepower Guidance" tracking mechanism to exclude friendly units.
Fixed an issue where the waist lamp would not illuminate when carrying a barbarian.
Optimized Nightstone building collision.
Fixed the issue where Glider skin may not take effect in single-player mode.
Fixed the issue where players may still appear to be in the dungeon state after unsuccessful entry.
Optimized the direct connection function in the server list. It now supports domain names and includes a memory function.
Fixed the issue where relocating the hibernation pod incorrectly logs a tribesman's death during hibernation.
Fixed the issue causing armadillo lizards, horned eagles, and bison to attack when moved out of their enclosures.
Fixed the issue preventing tribesmen from storing materials produced by newly bred animals.
Fixed the issue where buildings remain protected after dismantling a bonfire.
Fixed the issue where tribesmen would not discard no-durability collection tools in time when collecting.
Fixed the issue where dead animals that haven't disappeared are still counted in personal and guild animal statistics.
Optimized Ancient Stele text display (fixed ellipsis errors in the text).
Fixed the issue where pillars can be replaced by half-height pillars.
Fixed the issue where changing a character's name did not update in the main game interfaces.
Fixed the issue where wild horned eagles and bison do not actively attack players.
Fixed the issue where groundspikes and peg boards did not inflict percentage damage on other players in PVP.
Added Rcon command (command format: Say content) to send system messages to the chat channel.