Project Zomboid

42.13.1 BETA HOTFIX Released

This patch is currently available on the "42.13.1" Steam Beta and will likely land on the Unstable beta branch before the holiday break.

Instructions: Right-Click game in Steam library -> Properties -> Click “Betas” tab -> Select “42.13.1” from the Beta Participation Dropdown Menu.

MP save games from 42.13.0 will not be compatible.



FIXES


- Fixed loot not respawning in MP
- Fixed severe stutters in MP sessions
- Fixed server crashes caused by colliding with an animal while inside a safehouse
- Fixed IsoChunk.soundList not clearing when chunks are reused, leading to zombies following players to other towns.
- Fixed Nimble skill not progressing in MP
- Fixed wrong multipliers being applied to skills
- Fixed foraging zones not being created
- Fixed Foraging XP gain being abnormally high
- Fixed corpses not being transferred into containers properly in MP
- Fixed extended placement of items for MP
- Fixed Organized/Disorganized traits not having effect in MP
- Fixed Endurance recovery speed not changing while seated
- Fixed missing Wakeful, Sleepyhead, Restless Sleeper
- Fixed Host Settings UI scaling issue on some resolutions
- Fixed VHS/TVs not giving XP to players in MP
- Fixed a desync issue when a remote player reconnects to the server, the weapon in their hands will not be displayed.
- Fixed not being able to fast-forward sleep in vehicles in MP
- Fixed not being able to remove servers from Favorites
- Fixed not being able to sleep on the ground
- Fixed disappearing animal corpses when destroying Butchering Hook
- Fixed server side exception when performing “Attach Animal to Rope”
- Fixed exception with weapon upgrades
- Fixed an exception with drying racks (drying racks are still WIP)
- Fixed exception when trying to start an engine while there is no battery installed
- Fixed errors when double-clicking on empty containers in inventory
- Fixed Ratchet Wrench causing error when taking Engine Parts.
- Fixed animal duping in inventory after relogging
- Fixed animal dupe in Livestock Trailers
- Fixed dropping a heavy backpack you don't have room to carry in main inventory leaving a copy in inventory
- Fixed the bug when being overencumbered, selecting the "extra option" of Worn Clothing drops a duplicate item on the ground
- Fixed not being able to run over animals
- Fixed animals spawn on trap check
- Fixed not being able to kill a small animal while holding it in hands
- Fixed animals pathfinding after being dropped to the ground
- Fixed troughs not having food upon the first visit to a default livestock zone
- Fixed Specific timed actions giving errors (using Dice, Card Deck, Dented Can, Unlabeled Can)
- Fixed Water capacity bar locking on 1L when filling, leading to not being able to create Stews etc
- Fixed character gaining the Strength XP while seated in a vehicle
- Fixed Generator SFX remaining after turning it off
- Fixed being unable to pick up a Generator that was dropped while entering the vehicle
- Fixed not being able to place Generator and other furniture on seats in vehicles in MP
- Fixed not being able to pick up some stuff from disassembled furniture
- Fixed not saving the lock status on the handcraft UI
- Fixed partially consumed food items still being displayed as full in the UI
- Fixed padding information not updating on unequipped clothing items
- Fixed disappearing favorite, unusable and unwanted tags
- Fixed vehicles getting stuck in the air after collisions
- Fixed zeds no longer ragdolling
- Fixed zombies wanting to pathfind around fences instead of vaulting them.
- Fixed "Destroy" not working for multi-tile objects
- Fixed chickens disappearing in hutches after relogging
- Fixed map annotations being removed after relogging
- Fixed players failing to connect to Host with names that contained symbols
- Fixed being able to open locked garage doors
- Fixed the order of clothing layers for mod creators
- Fixed a case of the Chickenpocalypse