ICARUS

Icarus Week Four Update | Hardcore Mission Variants

This week’s new missions include another of our stockpile missions, popular with farmers and resource gatherers, plus a Hardcore mission to repair a broken dropship. Beware: on Hardcore missions, respawn pods are not available. As always, we've included several fixes and improvements for good measure. [h2]Two New Missions[/h2] [h3]ADVANCED ORDER: Stockpile[/h3] SUPPLY MUNITIONS AND ADVANCED CONSUMABLES [img]{STEAM_CLAN_IMAGE}/38036764/675aa2eac6fb7393eb191c22d7dcea147915c09d.jpg[/img] //OPERATOR: Sinotai //BIOME: Arctic //BACKGROUND: The Operator is extending an orbital station in preparation for new personnel. Requires raw materials urgently. //MISSION: Reach loading zones, establish processing systems, and supply pods with requested resources. //TERMS: Cargo pods will be dispatched to two locations. [h3]VOYAGER: Recovery[/h3] PROSPECTOR WILL BE BRIEFED ON PLANET [img]{STEAM_CLAN_IMAGE}/38036764/ab6c85af179166405c0c7cdfc2fde9247f18bdf7.jpg[/img] [i]Discord user: BossLady[/i] //OPERATOR: ACS // BIOME: All // BACKGROUND: . // MISSION: Contractors will be briefed on planet //TERMS: Fallen prospectors must be revived by team. No drop pod respawns. //RATING: Hardcore [img]{STEAM_CLAN_IMAGE}/38036764/53ea6d567fc778f0f2bb0024ec59455f562b0a70.png[/img] [i]Discord user: HEFFY[/i] [b]HOTFIX Version: 1.1.1.89682[/b] [list] [*] Removed 'Search for Parts' mission stage in VOYAGER: Recovery mission and replaced it with a 'Salvage' stage. [*] Changed Oxygen Paste requirement for ADVANCED ORDER: Stockpile mission to just Oxite due to limited availability of Oxygen Paste ingredients. [*] Fixed issue with ADVANCED ORDER: Stockpile mission ending with an erroneous objective marker. [*] Fixed rare issue when reloading VOYAGER: Recovery mission objective progress. [/list] [b]Version: 1.1.1.89672[/b] [list] [*] Added new mission VOYAGER: Recovery [*] Added new mission ADVANCED ORDER: Stockpile [*] Added refrigeration (food spoilage modifier) to Stockpile Cargo Pod inventory. [*] Fixed issue where modifiers to food spoilage rates on cargo ship inventories were not applied on resuming a drop. [*] Fixed issue where the cosmetic options for the host player could be displayed incorrectly. [*] Fixed unintentional change causing the extractor to operate significantly slower than intended. [*] Fixed 'Rifle-Reup' Talent which was making rifle reloading slower instead of faster. [*] Fixed issue any object that consumes fuel would sometimes not stop consuming fuel when they had finished working. [*] Fixed issue where carrots could not be placed in the Icebox / Fridge. [*] Removed ability for glacier expedition to have randomized item locations to attempt to address issues over database reload issues. [*] Fixed issue where server only would run meta deposit emptied visual effects when meta deposit wasnt empty. [*] Fixed long term survey incorrectly not recording the collect location quest marker. [/list]