Hotfix Patch: V.1.5.3 is live now!
- Fixed - No Save&Quit option in Multiplayer games
- Fixed - Sometimes Client progress was not loaded properly(rejoin was needed)
- Fixed - Items(also Quest Items like Grappling Hook etc.) disappear after reload if the owner changed between saves
- Fixed - Saving inventory in case of Client disconnect does not work
- Fixed - Player always sleeps full time even if waking up earlier
- Fixed - No cooldown on Sanity penalty when coop dies
- Fixed - Weapon skills don't level up for Clients
- Fixed - Killed Tribe Camp can generate combat music for Players
- Fixed - Nutrients depletion is too high
- Fixed - Tribes can spawn near Clients
- Fixed - Logs between 2nd Ayahuasca location and Anaconda Island are not present in Survival on saves from before v 1.5.2
- Fixed - Mud Forge can stop working when metal is melted far away from Players
- Fixed - AI attacking passed out Player gives no damage
- Fixed - No warning that player can't load save from Story in co-op
- Fixed - Message 'nick: [SAVED GAME]' in chat should appear after saving the game
- Fixed - Bridge ghost in Story mode
- Fixed - Water Filters are not working briefly if different Players pured water and inserted Bowls
- Fixed - Player is unable to rotate the camera with Backpack open on PS4 Dualshock controller
Thank you for your support!