You can find all changes in this version in the following changelog. We wish you lots of fun with this release, stay safe!
Features:
- Elections can now contain multiple provisions. IE: add a law, remove a demographic, and update an election, process, etc in a single election.
- A special privilege is granted during a new constitution election, allowing any civic object addition to be attached to that election. Allows the founding constitution to configure multiple aspects of government at once.
- Added new properties to Election Processes to instant-finish with success/fail if the percent of total voters reaches a given value of yes/no.
- When a world object with attached civic objects is removed, those objects become orphaned, and can be reclaimed by anyone who puts down a matching type. IE, if someone picks up the court to kill the laws, someone else can put down another court and reclaim them.
- Pollute Air laws can now reference the location of the pollution source
- Added new building forms for Ashlar Stone, Framed Glass, Reinforced Concrete, Corrugated Steel
- Art improvements for Flat Steel and Reinforced Concrete
- Added new roof forms for Hewn Logs, Mortared Stone, Lumber, Corrugated Steel, Flat Steel, and Reinforced Concrete
- New art for Wooden Elevator Call Post
- Added new variants for Mortared Stone Doors
- Stores owned by titles can now sell items
- Ladders now have an option to climb over the top with a new animation
- Fishing animations now viewable for other players in third person
- The Steam Tractor Harvester now has a down/up animation when activating
- Added "lock" mode for tooltips when "Ctrl" is pressed
- New icon for Deep Crust when using Rock drill at bedrock
- Admins can now globally /mute players in chat
- Admins can now add and remove global map markers
Optimization
- Optimized texture memory usage, which will help with some GPU crashes when running out of memory
- Optimized trade tracker to reduce performance degradation over time
- Optimized stats querying in laws
- Optimized calculations for accessing storage when multiple containers are in the same area
- Optimized calculations when entering and leaving a large room
- Optimized calculations for adjusting text width in UI
- Optimization for memory use in Linux servers
- Synced physics with freshly created rubble
Quality of Life:
- Revising civic objects (laws and such) will keep the old name, unless you change it
- Election voting doesn't start until 'Start Election' is clicked in the side panel
- Laws will now execute all sections even if it's the same trigger, unless 'prevent' is reached
- Anyone can now claim abandoned projects from unowned tables
- “Collect” button for work orders now updates correctly when changing owners. New owners can see it, but old owners cannot
- Added option to select payment account for transactions on a public crafting table
- Pressing escape no longer closes backpack
- The fishing lure will now be cast towards where the camera is pointing
- Added additional visual feedback for animal attacks
- Special accounts rewards (alpha, beta bakers etc) now added to Void Storage on login and don't occupy backpack space
- Improved global illumination
- Added drop down menu to select input device for voice chat
- Voice chat radius is now displayed in settings
- Creating a world through the client now automatically adjusts crafting cost and time modifiers based on collaboration settings
- Tool break sound now happens as soon as tool breaks
- Footstep sounds in first-person are now more precise and volume was tweaked
- Added more power to Dev Tool to bypass authority
- Voting through the election website no longer refreshes the page
- Starting a server is prohibited if Web Server Url is invalid
- Clarified chat notification for taxes
- Clarifies description of work clothes to indicate only using tools benefits from calorie reduction
- Added “Reset to Defaults” button for audio settings
- Added confirmation popup for reset to defaults button for Audio, Graphics, and Controls
- Added error notification when trying to place a block in a doorway
- Added error message to Mint if it can not be used to explain why
Balance
- Steam Engine now pollutes and requires water
- Solar Generator now requires water
- Road Tools now give Basic Engineering experience
- Bonus hunting experience is now granted for headshots
- Stove is now crafted by Mechanics
- Rock Drills now benefit from Mining specialty
- Huckleberry Extract is now crafted by Milling
- Flour cost decreased
- Yeast cost decreased
- Bear Claw skill requirement decreased
- Elk Wellington nutrients increased and cost increased
- Fruit Tart nutrients increased and skill requirement decreased
- Macaroons cost changed and nutrients increased
- Pirozhok skill requirement decreased
- Stuffed Turkey nutrients increased and weight decreased
- Baked Vegetables calories increased
- Baked Meat calories increased
- Flatbread nutrients increased
- Fruit Muffin nutrients increased and cost decreased
- Huckleberry Pie nutrients increased
- Meat Pie nutrients increased
- Excavator movement speed now fully benefits from roads
- Decreased experience for Machete & Sickle
- Adjusted recipe for Hewn Log Chair to match variations
- Reduced default Hewn Log recipe labor cost
- Adjusted Coyote Carcass weight to match similar carcasses
User Interface
- Law notification popups can now be disabled
- Removed chat notification when adding ingredients to a work order (still appears for work parties)
- Changed Constitution font to more appropriate style
- Work Party list is now sorted alphabetically
- Sorting by price in the economy viewer now always puts blank prices last
- Minted currencies are now displayed above player credits when viewing account balances
- Changing the item filter now saves settings when closing the window
- Stores no longer highlight red in Economy Viewer when they should not
- Changed highlight colors in title screen to improve readability
- Minimap colors for property and districts are not as opaque
- Resources from different work orders are no longer combined into a single work party marker
- Improvements to election website so it is more clear who won an election
- Improvements to difficulty settings UI when creating world through the client
- Improvements to server password UI for ease of use
- Improvements to control settings UI
- New status bars in crafting UI
- Polished the escape menu UI
- Visual improvements to Work Party UI
- Improvements to UI for selecting block forms
- Fixed alignment for nested clauses in contract UI
- Improved position of election speech textbox when entering election
- Visual improvements to show/hide animation for dialog boxes
- Added scroll bar to in-game bug reporting tool
- Shortcut for Push to Talk is now displayed in voice settings
- Continue button for rejoining a server from main menu now expands with long server names
- Text on Ratify button for constitution now fits correctly in button
- Fixed text overlap in edit property window with very long property names
- Fixed text overlap in election website when using collapse/expand function
- Many UI fixes for Mac
Modkit:
- Added reference assemblies to the modkit for compiling mods. No more extracting them!
- Fixed issue with chat icon sprites for mods
Bug Fixes
- Fixed a number of cases of civics objects not having references auto-update when they change.
- Fixed bug with disappearing civic objects
- Fixed crash when deleting a civic object that had a draft referenced in another civic
- Fixed ignore-auth not working for property actions in laws. Now you can ignore-auth on claiming and unclaiming.
- Fixed property owner not being selectable as context in laws.
- Fixed exception when quickly changing law triggers
- Fixed how values update with custom statistics in laws
- Using a direct tax from the Treasury object now works again
- Fixed bug with animals getting stuck and teleporting
- Fixed bug with teleporting animal corpses
- Fixed crash and exceptions related to animal pathing
- Fixed animals not knowing how to move on ramps
- Fixed strange animation with Alligator dying
- Fixed crash when a store owned by a title had no one assigned to the title
- Fixed server crash with “Stack Overflow” in specific situations with large mines
- Fixed exception when leaving and rejoining the same work party
- Fixed issue with room calculation where an object touching a wall at a 90 degree angle was treated as an open space
- Fixed ability to pay loans without enough currency
- Fixed title holders not able to unclaim property owned by the title
- Tool efficiency talents now work correctly
- Icons on signs now respect borders
- Fixed exception when rubble or logs were removed after being shot with an arrow
- Fixed world object UI not closing when the player moves away, allowing them to be accessed from unlimited distance
- Fixed salmon being unable to be hit with arrows
- Fixed strange behavior with picking up a bed while someone is sleeping
- Fixed bug with property name displaying incorrect color
- Fixed crash when setting Skill Gain Multiplier to 0
- Fixed chat message when receiving 0 payment from a work party
- Ecko Statue is now hidden from Housing Tag
- Fixed server Discord link in tutorial not linking correctly
- Reaped and potted plants will no longer have ghost-highlights after removal of the plant.
- Fixed some laws being able to prevent play despite server disabling this option
- Fixed footsteps sound occasionally getting stuck
- Fixed glass plates not merging together when building
- Fixed craft button for sub-recipes
- Fixed admin command for assigning titles.
- Fixed Fast-forward command not allowing fastwording to stop
- Fixed /AToB admin command to not fail when player A isn't online.
- Fixed /TargetTo admin command to not fail when the player isn't online.
- Fixed issues with vehicles duplicating when there is extreme server lag
- Fixed occupancy for Mortared Stone Signs
- Fixed Cancel button in server password UI being inactive when “Remember Me” is checked
- Fixed issue with work party UI not updating immediately
- Fixed law names not being escaped from code in election website
- Fixed text wrapping problems with long tooltip titles
- Fixed issue with resizing objectives window
- Fixed exception when editing visible layers in minimap
- Fixed duplicate notifications when using Pick Up law trigger
- Fixed plow action not working with laws
- Fied bug when making law with missing strings
- Fixed transparency issues with potted plants
- Fixed unowned world objects missing info about who placed it
- Disallowed players to only have a space as a name
- Fixed meteor timer showing in welcome text despite being disabled
- Fixed wrong icon item displaying in tooltip title
- Forage for Food tutorial now always shows 3 different types of food
- Fixed stockpile tutorial to accept Saguaro Rib
- Crafting Tutorial now correctly points to default Hewn Log recipe
- Fixed bug with being unable to skip the tutorial when tasks are already completed
- Fixed description for Charred Fireweed and Advanced Smelting Upgrade
- Server setting Specialty Experience Divisor has been removed from server configs
- Fixed plural names for Rugs & Mortared Stone variant
- Various localization & typo fixes