Additions:
- Added the barrel cactus, white bursage and joshua tree to the desert biome.
- Added exclusive fullscreen mode.
- Added spruce trees to the taiga biome.
- Added configuration menu for single player world to allow adjusting some settings easily.
- Added /repairallrooms command to repair rooms that should contribute to the housing score, but don’t.
- Added several admin commands to manage bank accounts: AddAccountManager (accountID, userID) RemoveAccountManager (accountID, userID) AddAccountUser (accountID, userID) RemoveAccountUser (accountID, userID) CreateAccount (name(optional)) DeleteAccount (accountID) SetAccountOwner (accountID, userID)
Performance:
- Fixed an issue that caused FPS drops when opening a store window.
- Fixed an issue that caused ‘holes in water’ to cause FPS drops.
- Fixed an issue with changes to cached storage UIs that cause framerate issues in busy areas.
- Fixed an issue with long disconnect timeframes when selling or buying a large batch of items by using a customized LiteDB version with sum aggregation support. This also significantly reduces database size and database write counts.
- Changed thread priorities to allow a better responsiveness and network performance with servers with a low count of cpu cores.
- General performance improvements by optimising the amount of property updates being sent.
- Several other optimisations that should help with fps issues including such that get better after restarting the game.
Improvements:
- Single player servers now start in the same language as the launching client.
- The level up messages no longer overlap targeted animals in hunting.
- Stability of the authentication servers were improved and made independendent from our website servers.
- Added an “All” button to the treasury allocation menu.
- Added a configurable comma digit cut to the quantity selection.
- Papaya plants can now be felled by axes.
- Trees in plant pots now display a cute bonsai version of the trees.
- Windowed mode retains its size and position and remembers changes to fullscreen via alt + enter.
- Added minable tooltips to pickaxes.
- Animals now try to avoid walking on roads and respond to vehicles more quickly.
- Animals transition from lying to fleeing a bit faster now.
- Collision with animals has been disabled for most physics objects.
- The housing room value now calculates the best value for all specific categories + general and general separately and chooses the best value. All other housing components are being ignored, hybrid rooms full of items to maximize value is no longer possible.
- The player activity layer was split from the trampled layer. Player activity underground should no longer ruin the biomes above.
- A number of recipes had their level requirements restored.
- Hewn logs were added in place of normal logs in multiple recipes to make the hewing specialty more useful in the late game.
- Rubble can now be dropped in air without targeting another block, just like dirt
- Fuel inputs are no longer a valid input slot for crafting recipes.
- The UPnP error message was made more user-friendly.
- Removed the generic calorie reduction from the self improvement skill.
- Balanced the other benefits of self improvement.
- Changed all crafting skill gains from being based off the craft time to being a per-recipe value.
- Added the experience gained for a recipe to their tooltips.
- Changed a few recipes to use more resources from the previous tier.
- Added a confirmation popup when the player tries to place his starter camp on someone else's property.
- Mints can now craft more than 999 items into coins at once.
- Taxing in the treasury now also requires a reason to be given.
- The vehicle controls are now disabled in chat mode.
- The bed in the starter camp / tent can now be used to sleep, allowing single player players to sleep without needing to craft a bed.
Bugs fixed:
- Fixed a freeze when launching localized local server from client ‘New Game’ menu.
- Fixed server initialization log messages to support Unicode characters.
- Fixed localization of server initialization messages.
- Fixed an issue with mints taking resources despite a law preventing the minting process, leaving you with neither coins nor the backing items.
- Fixed an issue that caused the treasury to not show all available currencies.
- Fixed the currency report showing unused currencies after dumping a currency in the treasury.
- Fixed an exception related to taxes.
- Fixed an exception related to minting.
- Fixed the conditions that make the skills tutorial appear.
- Fixed several typos in skill descriptions.
- Fixed an issue that caused the skills menu to be unusable when clicking on the icon that notifies you that you got experience for a task.
- Fixed yellow colored text on yellow background for the experience bar.
- Fixed issues with tooltip placement in the skills menu.
- Fixed lan server detection issues.
- Fixed the ping display for servers that are reachable both locally and by remote address.
- Fixed an issue with negative law allocations being able to cause a negative account balance.
- Fixed various things disappearing when turning very quickly.
- Fixed an issue that allowed the impersonification of another player in the chat.
- Fixed an issue that caused tooltips to not appear when mousing over a link in the tutorials.
- Fixed world markers overlapping district / room and nutrition / housing UI.
- Fixed an issue that could lead to an insane amount of memory allocation on world migration.
- Fixed an issue with the sweeping hands talent, it should now pick up stones properly again. Pickup should also work much faster.
- Fixed an issue that could lead to a crash when cutting a tree stump.
- Fixed fishing pole and fishing process, fishing can now also be performed in rivers if there is fish nearby.
- Fixed an exploit that allowed to transmute carried items into a different item.
- Fixed the multiple crafting speed related talents.
- Fixed work clothes to no longer remove calorie cost completely.
- Fixed a crash when opening the economy viewer.
- Fixed the skid steer and excavator not being able to collect rubble.
- Fixed an issue that caused rubble pieces to randomly flying away, clipping through textures and popping up on top of the terrain when mining.
- Rubble causes less trouble.
- Rubble is no longer frozen on top of vehicles or players to prevent blocking movement.
- Fixed contract payments to allow setting the amount of payment to a value below 1.0.
- Fixed generated worlds not being random because of the seed not being changed.
- Fixed holes in water no longer filling up.
- Fixed an issue that could lead to room data being lost after a server restart.
- Fixed several issues with the behaviour of the chat, including random scrolling.
- Fixed an issue in contract clauses that could lead to a crash.
- Fixed an issue that required a player to re-login to get access to a bank account after being authorized to use it.
- Fixed an issue that caused money transfers to not function when a transfer tax was set.
- Fixed an issue with currency dropdowns displaying the top most currency instead of the selected one.
- Fixed an issue that caused the transfer menu to show an incorrect tax.
- Fixed world map in the web ui not working correctly on paused servers.
- Fixed the block form selection for cranes.
- Fixed animals appearing at the wrong height when first viewed.
- Fixed alt-tab not showing windows behind game window after switching from exclusive to borderless mode.
- Fixed an issue that made it impossible to get back into the game when alt-tabbing out of the game in exclusive fullscreen mode.
- Fixed display for labels in the web ui for missing localization strings, instead of numbers it now shows the original english strings.
- Fixed the broken economy viewer filter.
- Fixed an issue that could cause a crash when passing a law that affects the run for office function and then trying to open the law menu.
- Fixed occupancy of treasury, bank and registrar.
- Fixed meteor no longer being enabled by default.
- Fixed several issues related to the citizen account feature.
- Removed the display of “Tier 6” and “Tier 10” in item filters.
- Fixed tutorials sometimes not completing despite all tasks were completed.
- Fixed an issue that caused the player to have to interact with a world object twice to open it after closing it.
- Fixed an issue that allowed players to accept repeatable contracts that were already taken and in progress by another player.
- Fixed stockpile tutorial to also recognize when a player puts logs into a stockpile by using the inventory UI.
- Fixed the talent selection popup not appearing.
- Fixed an issue that caused specialties in the skills menu to not react correctly to unlocking a skill without reopening the menu.
- Fixed an issue that allowed players to only consume calories and tool uses for one hit, despite them needing several hits to break a specific rock type.
- Fixed an error that showed up when submitting a new law where “Redefine Districts” was first selected but then unselected.
- Fixed an issue that caused the effects of clothes to not work correctly for new users until the server got restarted.
- Fixed an issue with the housing skill points calculation.
- Fixed collision on the back wall of the starter camp.
- Fixed treasury synchronisation with leader elections.
- Fixed the range option in bonds and loans contracts. You can now set it to values that are different from “1 - 1000” again.
- Fixed an issue that caused the treasury to not show all personal bank accounts in the allocation menu.
- Fixed a server crash issue related to titles.
- Fixed an issue that caused recipes to disappear from crafting tables.
- Fixed an issue related to allocations in laws.
- Fixed an issue that caused the lasers to show no visible signs of actually destroying the meteor.
- Fixed an issue that causes garbage bags to not convert into garbage blocks until a server restart as well as issues in converting when sleep mode is used.
- Fixed economy viewer not showing the backing item of a currency.
- Fixed the first tool animation after switching to third person mode.
- Fixed an issue that caused players mounted on a vehicle to be shown at a wrong position.
- Fixed an issue with the head / view rotation of passengers in a vehicle.
- Fixed a server crash issue related to garbage processing.
- Fixed an issue that caused animals to occasionally freeze when multiple players are nearby.
- Fixed a migration issue when trying to upgrade a world from a version before 0.7.8.8 to the latest version.
- Fixed an issue that required a player to hit reconnect several times when reconnecting to a server.