We Want to Include YOUR Scenes in 1.0!
We’re very excited about Core Keeper’s 1.0 launch in Summer 2024, and we’ve been hard at work on all sorts of new content! It’s no secret that we’ve always done our best to involve the community as much as possible throughout Core Keeper’s development, from listening to your feedback and suggestions all the way to including community requested features in the game. As we approach full launch, we wanted to give you another way to put your stamp on Core Keeper by creating your very own scenes for 1.0.
This is your chance to become a part of Core Keeper’s history by collaborating with us to shape the future of the game. Anyone is welcome to take part as a scene maker, we’ll be choosing at least 50 of our favourites to appear in the game, and we’re aiming to include qualifying scene-creator or team names in the Core Keeper credits!
What Is a Scene?
A scene is a unique area within a Core Keeper world that stands out within a particular biome. Some scenes include useful objects or treasures, some tell a story or provide clues to the lore of the game, others are hidden behind puzzles or doors. Check out this example of a scene below!
What We’re Looking For
We’re looking for lots of different types of scenes across all of Core Keeper’s current biomes. We want to keep this project as open as possible so that you’re only limited by your imaginations…and a couple of specifications we’ll outline below!
IMPORTANT: This is just a short overview of the kind of thing we’re looking for – please make sure to read the full rules and guidelines outlined on the submission form before you start building your scenes.
Scene Sizes: Mainly 20x20, 10x10, and 5x5, but we will include some 60x60 and 40x40 scenes. Please note that scenes are measured by the number of tiles they occupy in game.
Environmental Story Telling: Creators are encouraged to build scenes that contain environmental story telling. For example, a pond with fishing spots near some tents and a fishing net, as this implies that someone else has been there already.
Game Progression in Mind: We ask that creators keep the game’s natural progression in mind when building scenes, especially scenes that contain reward items or other valuables. For example, we’d discourage building a scene in the Dirt Biome that has a high-level item such as the Rune Song in it, as this could majorly impact a player’s progression in the game.
Scenes Not Bases: We’re after scenes that look as though they’d fit naturally into the world of Core Keeper, not fully built bases.
Read the Rules & Submit Your Scenes Here
To take part in Core Keeper’s biggest open community project, all you have to do is submit your scene/s (and read the rules) here.
Submissions are open as of right now and close on the 22nd of April 2024.
We’ve said it twice now, but we’ll say it again, please make sure to familiarise yourself with the rules and submission guidelines at the URL above before you start building your scenes.
We’re looking to include at least 50 community-created scenes in the game and we have some very important guidelines about scene specifications, working as teams, and how names will appear in the Core Keeper credits. Scenes that do not adhere to the rules and guidelines will not qualify for consideration.
We’re Looking Forward to Seeing Your Scenes!
There’s no doubt in our minds that this will go down in history as one of Core Keeper’s biggest open community projects, and we’re extremely excited to see just how creative our scene makers can be. We hope you have fun making your very own scenes while we’re working on our very own content, features, and surprises for 1.0!
https://fireshinegames.jotform.com/240245052811950