Voidtrain

Difficulty settings, QoL and Fixes Update

Hello everyone,

We have updated VoidTrain to version 14363, releasing an unscheduled update that many of our players have been eagerly waiting for.

New features and improvements



World (difficulty) settings



After numerous requests, this feature has been added to the game, along with corresponding changes to the main and in-game menu interfaces. World settings are individual for each save and can be changed during gameplay (except for one parameter that requires a session restart). In co-op games, only the host can set these parameters.

World settings include:

  • Drop loot on death (yes/no).
  • Destroy loot on death (yes/no).
  • Starvation damage (yes/no).
  • Stack size (percentage adjustment up to x3 of the base stack size).
  • Damage to train modules (percentage adjustment).
  • Number of Sharks (base number of sharks in the game; 0 to 1).
  • Void-creatures (health).
  • Void-creatures (damage to character).
  • Soldiers (health).
  • Soldiers (damage to character).
  • Swarm (health).
  • Swarm (damage to character).

Disabling Equipment Animations



You can now do this via the game settings (Settings > Game) to reduce the time it takes to equip the hammer, journal, and builder's book.

Lootcatchers



With the new changes, you can place fewer Lootcatchers (now 12 nests instead of 16), but don’t worry:

  • Their balance has been improved so they haven't just maintained their efficiency but have even been enhanced.
  • You can place them next to each other instead of one per platform.
  • Initially, you have a base number of Lootcatchers, which you can expand using new technologies (the current limit and amount are now displayed in the train construction interface at the depot).

Containers



  • The base number of slots in all containers has been increased by +2 (T1 container from 4 to 6; T2 container from 6 to 8; T3 container from 8 to 10).
  • The "Stash" technology now provides +2 slots for the first research and +1 slot for each subsequent research.

Sound Settings



The volume settings for player musical instruments and Rofleemo musical instruments are now two separate parameters that can be adjusted independently.

Shark



The cooldown for shark attacks on the train has been increased.

Fixes



  • The "A Kind of Magic" achievement was not being granted when using the "Flamethrower" core - fixed.
  • The "Full Ahead!" achievement was not being granted under certain conditions - fixed.
  • Fixed the display of fuel consumption for engines when an NPC with the fuel cost reduction perk is assigned.
  • Additional fixes for the visualization of looting items by hand and their attraction.
  • Fixed a crash occurring when using the flamethrower in some cases.
  • The weapon repair button in the Armory did not work when using a gamepad - fixed.
  • Other minor fixes.