Abbreviated Patch Notes:
* Tweaked mistlands gear recipes and stats
* Ballista behaviour and recipe tweaks
* Mistlands events, spawning and ai tweaks
* Various balancing tweaks for comfort and fish
* Fixed various animation, effect and gameplay issues
* Music will fade out correctly for locations when continuous music is turned off
* Optimised game assets to decrease RAM usage and game download size
Detailed Patch Notes:
Balancing & Tweaks:
* Mistlands armour and shield recipes rebalanced and durability increased
* Staffs have rebalanced recipes and stats
* Ballista tweaks (Increased fire rate, sound effects added when shooting and losing sight of targets, tweaked targeting behaviour)
* Ballista ammo recipes made cheaper
* Mistlands Seeker event tweaked (It will no longer trigger in Meadows, Swamps, Mountains or Ocean. It will no longer spawn Seeker Soldiers and the amount of Seekers & Broods has been rebalanced)
* Seeker AI tweaks (They should now circulate a bit and not be on the player constantly to give them some time to catch their breath)
* Seeker Soldier and Gjall spawn rate tweaked (Was spawning quite frequently earlier. It’s now much similar to Troll spawns in Black Forest)
* Comfort from different carpets no longer stacks
* Gjall will now only shoot 1 projectile at a time instead of 2
* Hare running speed slightly decreased
* Tetra bait uses Fenring trophy instead of Ulv trophy
* Fish in mountain caves will respawn correctly, and small additional lake added
* Tuna also always takes ocean bait since it is in ocean as well
Fixes & Improvements:
* Stutter fix when walking left with hoe or hammer equipped
* Fixed animation issues on dual knives idle and block idle
* Fixed a lighting issue with fog in black forest
* Fixed an error while viewing a character in the main menu that has a fish in its inventory
* Fixed an issue that could cause the Mistlands boss to escape (Sorry, Your Grace)
* Spawned skeletons will unsummon correctly after rejoining a network game
* Find console command shows absolute position rather than offset
* Mating hens no longer sound like boars
* Correct effects will now be shown when placing marble bench and table
* Music will fade out correctly for dungeons and locations when continuous music is turned off
* Some locations that had looping music will now only be played once
* Various networking changes to solve connectivity issues when using crossplay
* Sounds, music, animations and textures have been optimised to save around 485 Mb of RAM and to decrease the download size of Valheim by approximately 420 Mb