Hello friends!
In the next hours, I'll send to all of our subscribers a new build of the beta, feel free to
join the newsletter to receive it too!
The new version is packed with new content :
I created a
thread on the forum if you want to share your base with the community!
Here's the full changelog:
V 0.3.001 - The Watery Update
New features :
- Water level rise on some places depending on terraformation index
- Multiple save files handling
- Auto sort inventory button
- Items in inventory can be dropped
- Some items can now be colorized (for now : beacons)
- Options to change mouse axis
- Some rare items in world can now appear randomly
Major Changes :
- New biome : Sand Cave
- Biodome can now be rotated
- Biodome now snaps to existing pods
- Spaceships interior has been reworked
- Constructibles objects can now be found in wrecks and deconstructed
New Objects :
- Beacons
- Exoskeleton T2 (8 more slots)
- Heater T3
- Iridium rod
- Uranium rod
- Communication antenna
- Communication screen
- Advanced craft station
- Backpack T4
- Oxygen T4
- Super Alloy
Game Design :
- Dropped resources do not have to be re-mined anymore
- Added a microchip - Construction.
- Blueprints are now linked to a type of craft station. Meaning some objects can only be crafted in higher tier craft stations.
- There is now big objects blocking the path in wrecks, player will have to deconstruct it.
- World crates and objects can now be deconstructed
Bug fix :
- Pods panels (doors / windows) don't disapear when pressing escape or left click
- Ghost show correctly in front of planets
- Added limits to world to avoid falling in void
- UI fix for wide screens (blueprints, messages, etc…)
- Biome with spikes was sometimes not loading
- Terrain do not hides ore names anymore
- Cant get oxygen from outside of pod anymore
- Improve reaparition when dying (center of the last living pod) & triggers
- Light microchip work even on low performances settings
- "Corridors" panels are excluded from a new panels building snapping
- Steps sounds stop when jumping
- Drills can now be rotated
Minor changes :
- Stairs size & hitbox increased
- Improve pods colliders
- Can now construct outside elements on living pods roof's
- Improve colliders on craftstation
- Fix problem where airbottles T2 where flying when dropped on floor
- Reduce size of droped objects
- Player respawn quickly if fallen under map
- Improve transition between the environment of biomes
- Reduce night time