Hey Everyone,
This patch continues the icon re-work introduced a few patches ago. Building construction icons have now been replaced with 3d versions that appear at location you enter a structures trigger. These changes also include clearer icons for rotating structures, better looking custom building icons and more. Stealth icon was also re-worked, now the eye will appear either unfilled or filled when you are visible/out in the open. We also adjusted stealth values, being in a bush should now make you more hidden than before and being in the open with a light source out will make you more visible. Enemy a.i. Has also been modified to now see your flashlight at night.
For cave’s we’ve added new drip particle effects, there are also new rain particles using a refractive shader and a few other missing particle effects have been added
The placeholder boar model has been replaced with a newly made model/texture! We also added some new multiplayer hair variations in. Along with this we fixed a bunch of player, multiplayer and enemy bugs for the full list go to:
http://survivetheforest.com and
https://www.facebook.com/SKSgames/posts/1642575039089933 We planned to include dedicated server support this patch, but had some last minute issues. We have set next patch to be much shorter than our usual 2 week cycle and plan to release a first pass of dedicated server support then.
As always, please continue to post your bug reports and feedback in the
Discussions area of the Community Hub