Space Engineers Official
Our favorite pastime is browsing through the workshop - we are in love with all the creations our players are constantly sharing. π«
We can't wait every month to spotlight mods and blueprints that catch our eye and have the potential to make your time in Space Engineers more interesting and unique.
Here is our spotlight for the month of November! π€©
+AEWS Weapons by Ellinnβ’New weapon pack featuring missiles, torpedos, cannons, fixed coilguns and more. | |
Making Planetfall - a building scenario by SarekhThis is an open-ended building scenario that aims to bring lore-driven tasks to your Space Engineers experience. The goal of this scenario is to layout the foundations of a colony on a newly claimed planet. | |
Consolidation Propulsions by FoltastThe developments in micro-accelerators, created by Exo Autonomous Systems while working on new weapons has allowed work to begin on advanced thrusters that have long been needed by both the combat and civilian fleets of the Outer Planets Consolidation. | |
Coilgun Turret by ElindisThe Coilgun Turret is a vanilla-based turret designed for high-precision combat. Statistically, this turret performs similarly to 2 small grid Railguns, but with smaller projectiles and a higher rate of fire. | |
Nova Galactic Fusion by TiberiusIntroducing Nova Galactic Fusion's groundbreaking NASA Punk-inspired Aneutronic Fusion Reactors. These cutting-edge fusion reactors unlock the boundless power of Helium-3, propelling us forward in the realm of sustainable energy technology. | |
Racing Car Controller by [HELLBENT]This script is designed for specific events like F1, WEC and similar. It controls race car systems such as: engine, fuel, suspension, headlights and so on. | |
Structural Reinforcement by Final977Looking to make your builds stronger? Tired of building bricks? Need a real reason to vary the building blocks in your creations? Structural Reinforcement is here for you! | |
AIVA Voice for Space Engineers by Helixadon [UA]More than 100+ sounds with sci-fi hud fx made specifically for SE I created a large set of sounds signaling various events, damages, container fill levels, and more. Additionally, I've included a few humorous and atmospheric phrases in the game's style. | |
Cargo Capacity Script by juy225667This is a script to monitor the capacity of any cargo containers, connectors or other storage blocks like Drills or Welders. | |
Anteros Mining Colony by hanelsWelcome engineers in our deep space colony on the planet Anteros! Colony is self sufficient, we have materials, technology, water and mainly TRAINS! |