Soulmask

Soulmask Early Access Hotfix 02

Dear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from June 7, at 8:00 AM UTC, with an expected downtime of 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.
The update details are as follows:


[Major Updates]



  • The Perfect Remodel Switch will unlock in Solo mode/Friends mode/Private Server. After their data is recorded at the Mysterious Stone Table, the tribesmen can be remodeled and revived upon death, retaining their Level, Proficiency, and Talent Affixes from before death. The latest recorded tribesman data will be used when reviving a tribesman.
  • In Solo mode/Friends mode/Private Server, you can adjust the Tribesmen Cap that can be recorded via Info Entry Coefficient.
  • No parts are needed to record Tribesmen Info at Mysterious Stone Table (Remodeling Tribesmen still needs equipping parts)
  • Adjust the recruitment rules for tribesmen: when a tribe has more than 10 players, the total number of recruitable tribesmen increases by 1 for each additional player.

[Experience Optimizations]



  • Support for a new "Timed Enemy Respawn Switch" in Solo/LAN/Private Server modes: When this switch is turned off, enemies will not respawn while there are players in the Barrack. The switch is off by default.
  • Now, the camp will notify players before barbarians respawn.
  • The 5 main bosses have different appearances depending on the difficulty level.
  • Further optimized the cast backswing interruption
  • When holding a blade or a torch, players can attack while looking up or down.
  • The exclusive talent "Steel Body" for Flint has been adjusted to be obtainable by combat professions of the Claw, Flint, and Fang tribes. The general talent "Firm Will" has been adjusted to be exclusive to the Flint tribe.
  • Now, when tribesmen take items, they will also take them from beehives and dismantling stations.
  • No need to tick "Set the queue as Circulating Queue". It’ll auto-toggle Circulating Queue when you click Confirm
  • Pen will show the animal's quantity
  • Ballista won't attack the animal caught by traps
  • Work Broadcast will only be sent to Tribe Channel at the start and end. At other times, it'll only show above the head
  • Patrolling tribesmen will no longer attack animals caught in traps.
  • Player-owned monkeys will no longer die of thirst or hunger; they will take care of themselves.
  • The types and quantities of feathers required to unlock certain feather decorations have been adjusted, making them easier to unlock now

[Difficulty Adjustments]



  • "Casual" and "Easy" difficulty damage coefficients have been adjusted. (Existing players with saved files need to click "Advanced Settings" - "Restore All Coefficients to Default" to update to the latest coefficients.)
  • "Casual" and "Easy" difficulties now have "Player-built Teleporters for Material Transport," "Move Death Bag to Player's Feet Upon Revival" switches, and "Perfect Remodel Tribesman" enabled by default.
  • Reduced HP of Wolf, Wasteland Wolf, and Arctic Wolf
  • Reduced the hatred passing distance and hearing of Plunderers in Rainforest Ruins
  • Enhanced yield chance and output of rubber in the ground ruins of Rainforest
  • The material yield chances for tribal gear will increase

[Regarding Private Server Management]



More convenient GM Control Panel
Some of the GM Directive Names will be easier to read
Loads of new commands: including send items and creatures to a designated player, join a designated tribe, as well as other optimizations on server management and convenience
Please check Our Wiki for more info

[Mount Optimizations]



  • After dismount, it'll revert to the armed status as it was before mounting by default
  • Enhanced mount speed (the speeds of the corresponding wild creatures also increase slightly)
  • Fixed the issue where the remaining captured mounts and pets couldn't be controlled by anyone after the owner's character was deleted
  • Fixed the issue where while pressing "=" to keep walking, the mount still walks away on its own after dismount

[Optimized Process of Capturing Jaguars]



  • Reduced quantity of jaguar footprints you need to collect
  • Reduced time needed to track down female jaguars
  • Extended tracking failure countdown
  • Shortened female jaguar's field of view
  • Increased distance needed to track down female jaguars
  • Added an notification - "Finding food (tracking)", when players are within the range of tracking female jaguars
  • Changed the notification when players are too far away and exceed the Max Tracking Distance
  • Shortened female jaguar spawn area properly, reduced chance of female jaguars getting stuck in terrains

[Regarding Bugs]



  • Fixed the issue where player can’t enter the room if its password contains special characters
  • Fixed the issue where Anti-climb Thorns are ineffective
  • Fixed the issue where while carrying the NPC and being squeezed to death by Anaconda cause the NPC becomes abnormal
  • Fixed the issue where carrying people is abnormal while sitting on a Grass Mat/Stool
  • Fixed the issue of abnormal display of preview window after hiding the mask
  • Fixed the issue of characters getting stuck in Holy Ruins of Rift Valley
  • Fixed the issue where while Durability Cost is disabled, the durability of collecting tools is still deducted
  • Fixed the incorrect damage instances of the Spear Mastery "Overturn"
  • The bag dropped underground due to anomalies will be teleported beside the character’s feet
  • Fixed the issue of the disappeared portal in Death Package
  • Fixed the issue of no mineral output when reviving and returning to the mine point to continue to mine
  • Fixed the issue where when the player returns home with debuffs, tribesmen would stop working and prepare to fight
  • Fixed the issue where when tribesmen are in a low mood, they'd stop working and keep switching tools
  • Fixed the issue of the overly high movement speed of little panthers
  • All animals under the player’s name are cleared when character is deleted
  • Fixed the issue where Mysterious Tisane can be used on tribesmen that are not the original character created by player

Thank you very much for your support and understanding. More optimizations and updates are on the way.

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