Soulmask

Soulmask Early Access Regular Update 08

Dear Chieftains,

To provide a better gaming experience, the server will undergo maintenance. It will be temporarily unavailable starting from June 27, at 7:00 AM UTC, with an expected downtime of 30 minutes. This update includes a client update, and chieftains will need to update their client to enjoy the game normally. We are very grateful for your understanding and support.

The update details are as follows:

[Gameplay Adjustments]



Custom-built portals now allow teleporting tribesmen.
Holy ruins and pyramids now have new cross-regional portals.
In single-player, LAN, and private server modes, the max number of bonfires and portals can now be adjusted. In the official server mode, the maximum number of constructible portals has been increased to 10.
In the same modes, a morale cost switch has been added; when disabled, there won't be any morale cost for tribesmen during daily activities.
Also in the same modes, a construction height limit switch is added to disable height restrictions.(Please note that activating the height limit switch may result in the collapse of portions of previously over-height constructions.)
Players can now adjust the Load coefficient in the mentioned modes.
Character backpack capacity can now be customized.
Added new guard statues and golden statues of the five major bosses
New modified gear now comes with a higher max durability by default.
Raised the Comfort level cap to Level 10.
Plunderer elites and bosses now spawn with battering rams of corresponding levels.
Cooking stoves and worktops now support all Bonfire recipes.
Small scorpions now spawn in the Volcano area.
The Nature Enlightenment Mask can now summon mammoths.

[Game Optimizations]



Adjusted the durability recovery speed for certain constructions during building and repairing.
Bolt damage has been increased, and the firing rate has been enhanced.
Wooden man now supports a quick switch feature for outfits.
Added level-loading safeguards for single-player and LAN hosts to avoid NPCs getting trapped under landscapes.
Updated models for dungeon mechanisms and keys.
Optimized icons for various throwable items to make them easier to distinguish.
Shortened the Hitstun duration for grease tanks, allowing players to roll out of the affected area as Hitstun nears its end.
Tribesmen can now be restricted from using chairs, bathtubs, and beds.
Removed the option that forbids others from using chairs.
Visual enhancements have been made to the building and destruction of certain constructions like anti-climb thorns, groundspikes, and roadblocks, etc.
The Tribe Alarm sound effect has been refined; upon alarm activation, corresponding atmospheric music plays throughout the tribe's territory.
Added sound effects for taking damage from thorns and cacti.
Optimized sound effects for skills of Central Core bosses.
Transport of small animals in Llama Wicker Baskets now comes with an alert if items are dropped from the small animal's backpack.
Increased the EXP reward for defeating mechanical creatures within dungeons.

[Bug Fixes]



Fixed an issue where remapping the V key for the Mimicry skill to a different key would still allow the V key to function.
Fixed a display error with the Elite Armadillo Lizard's portrait.
Fixed an issue where constructions could not be moved once their quantity reached the maximum.
Fixed an issue where tribesmen could be lifted out of the bathtub while bathing.
Adjusted the Barrier Beacon to correct its abnormally high durability.
Fixed an issue where certain construction upgrades could exceed the maximum quantity limit.
Fixed a glitch where the Valve Trap would launch players into the air.
Fixed an issue where bats were not affected by King's Breath.
Fixed an issue with the Poisoned status having a chance to persist after its effect should have worn off.
Fixed a collision issue with ice cubes on the lake surface in the Snow Mountain area after they are collected.
Fixed an issue in stat points allocation and resetting for tribesmen after the stat multiplier is adjusted.
Fixed an animation glitch occurring when using the great sword's "Uplift" technique to lift and cause severe injuries to opponents.
Fixed an issue that allowed other tribe members to directly open the decor table and the ice cellar in PVP mode.
Attempted to fix the potential persistence of Extreme Cold areas created by the mammoth boss.
Corrected the description for Llama Feed.
Adjusted the materials required for repairing iron costumes.
Disabled the use of the portal function when using the "Uplift" technique of great swords.
Optimized the issue of delayed item display when opening the storage boxes.

The list of servers with the cross-server feature enabled is as follows:



AS[Group07_1]PvPtest_20P Tribe_UTC09~17
AS[Group07_2PvPtest_20P Tribe_UTC09~17
AS[Group07_3]PvPtest_20P Tribe_UTC09~17
AS[Group07_4]PvPtest_20P Tribe_UTC09~17
AS[Group07_5]PvPtest_20P Tribe_UTC09~17
AS[Group07_6]PvPtest_20P Tribe_UTC09~17
AS[Group07_7]PvPtest_20P Tribe_UTC09~17
AS[Group07_8]PvPtest_20P Tribe_UTC09~17
AS[Group08_1]PvPtest_06P Tribe_UTC12~16
AS[Group08_2]PvPtest_06P Tribe_UTC12~16
AS[Group08_3]PvPtest_06P Tribe_UTC12~16
AS[Group08_4]PvPtest_06P Tribe_UTC12~16
AS[Group08_5]PvPtest_06P Tribe_UTC12~16
AS[Group08_6]PvPtest_06P Tribe_UTC12~16
AS[Group08_7]PvPtest_06P Tribe_UTC12~16
AS[Group08_8]PvPtest_06P Tribe_UTC12~16
NA[Group09_1]PvPtest_06P Tribe_UTC01~05
NA[Group09_2]PvPtest_06P Tribe_UTC01~05
NA[Group09_3]PvPtest_06P Tribe_UTC01~05
NA[Group09_4]PvPtest_06P Tribe_UTC01~05
NA[Group09_5]PvPtest_06P Tribe_UTC01~05
NA[Group09_6]PvPtest_06P Tribe_UTC01~05
NA[Group09_7]PvPtest_06P Tribe_UTC01~05
NA[Group09_8]PvPtest_06P Tribe_UTC01~05