Rust

July Update



Horse breeds and hitching posts, client and server optimizations and more!

[*]Added cinematic animations for video creation (see devblog)
[*]Added player tick rate convars to the server (see devblog)
[*]Added Streamer mode to options menu
[*]Added new horse model and breeds
[*]Added Hitch-Trough deployable
[*]Added Minicopter fuel gauge
[*]Added Minicopter pilot IK
[*]Added 'hattip' gesture
[*]Added a bunch of secret achievements
[*]Fixed exploit to stack foundation steps
[*]Fixed swamp fog too bright at night
[*]Fixed water purifier disappearing after going out of network range
[*]Fixed misclicking accept would reject the team invite
[*]Fixed Rustige Egg not taking splash damage
[*]Fixed being able to pick up sam site when it contained ammo
[*]Optimized distant tree networking (client memory savings)
[*]Optimized physics queries by removing collider batching entirely (previously disabled)
[*]Optimized all entity queries
[*]Optimized buoyancy physics transform sync
[*]Optimized server player updates and transform sync
[*]Optimized server packet handling
[*]Optimized client inventory update
[*]Optimized monument memory use
[*]Optimized ocean wave foam rendering
[*]Optimized gpu-side wave simulation for rendering
[*]Optimized cpu-side wave simulation for buoyancy
[*]Horses require far less food

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