Green Hell

Patch V.2.1.2 Hotfix Notes

Hey Adventurers!

Hotfix Patch: V.2.1.2 is live now! We would like to thank you all for your support, bug reports and feedbacks.



  • Fixed - Fixed duplicating Tribes and Patrols
  • Fixed - Turning off Tribes in Custom Mode no longer turns off Pumas and Jaguars as well
  • Fixed - Player can no longer place ghosts inside pre-built structures
  • Fixed - No weird sound can be heard when pausing the game during a dialogue
  • Fixed - AIs no longer walk underwater in some places
  • Fixed - Tribesman from small camps are no longer standing when not being attacked
  • Fixed - Leeches no longer disappear from limbs while still reducing sanity
  • Fixed - Quassia Amara flowers are now visible in Dryers
  • Fixed - All slots in Dryer can now be usable after Quassia Amara is put there
  • Fixed - The kindling icon no longer stays on the weapon slot after starting the fire
  • Fixed - AI's can now reach all parts of Cartel and Harbor locations
  • Fixed - Fixed TPP animation for Tribal Axe when crouching
  • Fixed - Reputation for healing Wounded tribe is no longer doubled
  • Fixed - Fixed animation for Tribal Axe when jumping from the TPP
  • Fixed - Fixed animation for invisible radio when observing in TPP
  • Fixed - Fixed attack animation when hitting object above waist level
  • Fixed - Elder voice have now larger range for Co-op Players
  • Fixed - Tribal Axe has now smoother animation when hitting tree
  • Fixed - Radio no longer disappears from the Player’s hand during the first dialogue if Player holds any weapon/tool
  • Fixed - Fixed LODs of Fire from toxic wastes
  • Fixed - All AI camps have now proper structures
  • Fixed - Amount of Infolog messages for a joining player is reduced
  • Fixed - Drums respond quicker to players input
  • Fixed - Poisoned Water no longer deals damage to Player
  • Fixed - Fever has now limit of 10 stacks
  • Fixed - Fixed FPP idle animation when holding Tribal Axe
  • Fixed - Drums don’t have additional Triggers when built in co-op from Notebook
  • Fixed - New TPP Low stamina animation for tribal axe
  • Fixed - Drums no longer give the 'In use' prompt
  • Fixed - Tribal Axe draw distance is increased
  • Fixed - Hunter ranged attack fixed
  • Fixed - Blocking Thug's attacks with spear no longer causes hands to stay in a block position during knockback animation
  • Fixed - Player can now use the 'Harvest' option no matter where the animal corpse rolled
  • Fixed - Fixed low stamina state idle animation for Tribal Axe
  • Fixed - Player no longer receives double effects when moving in the Poisoned water
  • Fixed - Player can now repeatedly attack objects with continuous attacks
  • Fixed - Player should be able to collect all toxic wastes
  • Fixed - Tribesman no longer disappear and duplicate in Small Camps after reload
  • Fixed - Frame rate limit locked to 30FPS no longer causes knockback to push player twice the distance

Thank you for your support!