Patch: V.0.1.3 is live now!
New stuff:
- Wide screen support for (21:10,21:9)
- Key bindings
- Blocked places that allows to leave the map
- Expand Menu systematized (always same order)
- Improved hit reactions
- Improved visuals of leeches
- Hint reminding why firestarting failed
- Speed of sanity drops now depends on difficulty
- Player now starts with full stats on survival mode
- Low nutritions no longer block healing process and drain condition
- Worms, leeches and rash no longer block healing process
- Decreased palm leaf numbers in raffia tree, it's easier to pick up dry leafs now.
Fixed:
- Food processors should work properly when you walk away
- Fire should work properly when you walk away
- Pink material of some soups.
- Decay timer no longer resets after loading game
- Cooking timer no longer resets after loading game
- Sometime when sleeping time wasn't moving
- Fire snapping to stone ring
- Small fire should work under rack/smoker
- Animation bugs, when attacked by insects
- Blocking with spear animation
- Egg spoiling time
- No more stick blades in the air after loading the game
- Rains stopped after new year
- Bugs with cooking slots
- Animation blocks in case when you get hit while crafting
- Carrying Log position
- Weapon disappearing when getting hit
- Weapon icon not disappearing when weapon is destroyed
- Items dropping on the ground when crafting
- Lack of collision with metal grill
- Fx position on bamboo filter
- Bamboo bridge collisions
- Feather material
- Small localisation bugs
- Maggots in soups no longer drop under terrain.
- Heavy objects disappearing when crafting
- Missing food poison tooltips
- Spear block when fishing
- Jaguar animations
- Small UI fixes
- Coconut bidon size
- Sounds in case when you come back to main menu with low sanity.
- Peacock bass position in backpack
- Smaller UI adjustments
- Other smaller bugs
Thank you for your bug reports and feedbacks.