Don't Starve Together

Game Hotfix [501079]

Crafting Menu 1.1 Changes:


  • Pins are now saved on your local account (per computer) instead of for each world.
  • Added a page system for the pin bar.
    • The number of pages can be configured with “Crafting Pin Pages” in the settings menu.
    • Changing pages:
      • Controllers can use D-Pad left and right to toggle pages.
      • Keyboard hotkeys are defaulted to comma and period.
      • The mouse wheel can be used while highlighting the page indicator or the open menu button.
        • Note: Existing pin configurations will be reset to default.
        • Pinned recipes can now have their skins changed .
          • Mouse wheel while the menu is open or closed.
          • Using D-Pad left and right while the menu is open.
          • Pressing A on an empty pin slot will also set the pin.
          • The skins selection now loops so you will no longer have to cycle back through the skins if you went the wrong way.
          • The inventory bar selection now loops if you tap the right-stick at the end slots (holding the direction will not loop, stopping at the end).
          • Added sensitivity settings for the crafting menu and inventory bar navigation speed in the Advanced Settings menu.
            • Partially vs fully holding the analog stick in a direction will now affect the speed.

            Other Changes


            • Lavae will no longer be targetable to attack when frozen.
            • Added support for binding inventory slots 11-15. By default they are unbound.

            Bug Fixes

            • Fix recipes that can be prototyped to not show the lock icon when you do not have enough ingredients.
            • Fixed the recipe for Horticulture, Abridged.
            • Fixed the Lightning Conductor losing its skin during save/load.
            • Varglets will summon hounds correctly now.
            • Fixed a bug where the Crabby Hermit would trade bottles for Sentimental Adornments in a world that has not experienced Winter’s Feast. This fix will not apply to existing worlds.
            • Fixed fireflies being able to be caught in the day time.
            • Fixed a rare client loading crash.
            • Restored the Bird Trap to require prototyping at the science machine.
            • Fixed a crash when going to the caves while hounds are about to arrive.
            • Reduced the time taken to save a world when using Cloud Saves.
            • Fixed minor skins texture bugs.