Crafting Menu 1.1 Changes:
- Pins are now saved on your local account (per computer) instead of for each world.
- Added a page system for the pin bar.
- The number of pages can be configured with “Crafting Pin Pages” in the settings menu.
- Changing pages:
- Controllers can use D-Pad left and right to toggle pages.
- Keyboard hotkeys are defaulted to comma and period.
- The mouse wheel can be used while highlighting the page indicator or the open menu button.
- Note: Existing pin configurations will be reset to default.
- Pinned recipes can now have their skins changed .
- Mouse wheel while the menu is open or closed.
- Using D-Pad left and right while the menu is open.
- Pressing A on an empty pin slot will also set the pin.
- The skins selection now loops so you will no longer have to cycle back through the skins if you went the wrong way.
- The inventory bar selection now loops if you tap the right-stick at the end slots (holding the direction will not loop, stopping at the end).
- Added sensitivity settings for the crafting menu and inventory bar navigation speed in the Advanced Settings menu.
- Partially vs fully holding the analog stick in a direction will now affect the speed.
Other Changes
- Lavae will no longer be targetable to attack when frozen.
- Added support for binding inventory slots 11-15. By default they are unbound.
Bug Fixes
- Fix recipes that can be prototyped to not show the lock icon when you do not have enough ingredients.
- Fixed the recipe for Horticulture, Abridged.
- Fixed the Lightning Conductor losing its skin during save/load.
- Varglets will summon hounds correctly now.
- Fixed a bug where the Crabby Hermit would trade bottles for Sentimental Adornments in a world that has not experienced Winter’s Feast. This fix will not apply to existing worlds.
- Fixed fireflies being able to be caught in the day time.
- Fixed a rare client loading crash.
- Restored the Bird Trap to require prototyping at the science machine.
- Fixed a crash when going to the caves while hounds are about to arrive.
- Reduced the time taken to save a world when using Cloud Saves.
- Fixed minor skins texture bugs.