Don't Starve Together

A Little Drama + QOL + Hallowed Nights Next Week!


Hey everybody. Thursday October 20th we will be releasing the newest update "A Little Drama" along with a QOL update and Hallowed nights on Steam. PlayStation and Xbox hopefully about the same time as usual, but we might need a little more time since we have so many changes in there. We'll have a post on Switch Status soon as well.

A Little Drama Changes


  • The Survivors can use the Stage to show off a little bit for whoever is watching
  • The Survivors can don special costumes to help them tell other stories as well.
  • Costumes can be found in the Briars set piece.
  • Added the Mannequins to hold (and show off!) their equipment.
  • The Stage and Briar set pieces will automatically be added into existing worlds.

Playstyle, Game Mode, and Preset Change Highlights


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Added the new preset "Relaxed", similar to Don’t Starve: Pocket Edition’s No Sweat game mode.
  • Survivors will be damaged but not killed by starving, freezing, overheating, or from the darkness.
  • Survivors will take 35% less damage from all sources.
  • Hound waves and Shadow Creatures from low sanity are set to Less.
  • Ghosts can revive at the Florid Postern and the world will not reset when everyone is dead.
  • Wildfires are disabled.
Game Modes, Presets, and Intention changes:
  • Added a server Playstyle indicator which is determined by the world settings.
  • Users will pick a Playstyle when creating a new server, which will apply the appropriate preset world settings.
  • The Playstyle indicator will be displayed in the server browser where the server intention was previously displayed.
  • Changing the world settings will update the Playstyle indicator to the best matching playstyle.
  • The settings controlled by the Wilderness and Endless game modes can now be set in world settings.
  • Wilderness and Endless Game modes have been converted to presets. Existing worlds will be retrofitted.
  • The preset “No Giants Here” has been removed. Existing worlds will not be affected by this.
  • Server intention has been removed (Social/Cooperative/Competitive/Madness).
New world settings:
  • Temperature Damage: Default / Nonlethal (will damage but not kill survivors)
  • Hunger Damage: Default / Nonlethal (will damage but not kill survivors)
  • Darkness Damage: Default / Nonlethal (will damage but not kill survivors)
  • Max Health Penalty: Enabled / Disabled
  • Spawn Mode: If survivors should spawn at the Florid Postern or at a random location.
  • Survivor Death: If you will turn into a ghost or be brought back to the survivor select menu.
  • Ghost Sanity Drain: Controls if there will be a sanity drain on all players when anyone is a ghost.
  • Death Reset Timer: Controls how long you have before the world regenerates when all survivors are dead.
  • Basic Resources: If basic resources, such as saplings and berry bushes, should respawn over time.
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Quality of Life Highlights


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Recipe Cards can now be found throughout the world
  • Reading a card will say the recipe for a Crock Pot dish.
  • Recipe Cards can be found in Tumbleweeds, Graves, Sunken Chests, and some boons
Food and Crock Pot Changes
  • Added a Tallbird Egg Crock Pot recipe.
  • Added 2 Egg Crock Pot recipes.
  • Added 2 Beefalo feed Crock Pot recipes.
  • Adjusted the Stuffed Fish Heads and Veggie Burger cooking priority to prevent multiple results.
  • Reduced the Banana Shake spoilage time and it can no longer be made with meat, fish, or monster meat.
  • Reduced the Frozen Banana Daiquiri spoilage time and it can no longer be made with meat or fish. The priority was also adjusted to remove the random chance of getting a Banana Shake.
  • Ice Cream is now classified as Goodies.
  • Beefalo can now eat Roasted Birchnut.
If a Fire Pit or Campfire is fueled to the max stage, it will drop a charcoal when the fire goes out.
Added information, while a ghost, to help new players learn how to revive and indicate if reviving at the Florid Postern is enabled.
Added the Turf-Raiser Helm, a new helmet that you can get from the Antlion.
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Community feedback tweaks and changes:


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  • Added a loading protection which will protect survivors while the game is loading from things like transferring to the caves.
  • The Cartographer's Desk can now erase Blueprints, Tackle Adverts, Sketch, Costume Patterns, and Recipe Cards, turning it into one Papyrus.
  • Updated the Scarecrow skins selection UI.
  • Added cooking, fishing, and farming themed boons to the world generation.
  • Ancient Stonework turf blueprint can now be found via the Distilled Knowledge.
  • Digging up the turf in the ruins will now give the turf object.
  • Ruins Turf and Imitation Ruins Turf Blueprints can now be crafted at the Ancient Pseudoscience Station.
  • Tallbirds without a nest will now make a new nest, but only on rocky or dirt turf.
  • Added the Snazzy Pitchfork (golden pitchfork)
  • Increased the number of uses for the Tent and Siesta Lean-to to better reflect their crafting cost.
  • The Camper's Tent now restores health at the same rate as the Tent.
  • The Straw Roll will now restore some health while sleeping.
  • The Furry Roll will now affect your body temperature while sleeping.
  • Trail Mix can now be made with raw Birchnuts.
  • The Tin Fishin’ Bin now holds up to 20 fish.
  • The Tin Fishin’ Bin can now be built on dock tiles.
  • The Bookcase can now be used to open skins gifts.
  • The Insulated Pack and Seed Pack-It are no longer burnable.
  • Added a confirmation popup for the Reset Now button when all players are dead.
  • Improved how the camera behaves when zooming all the way out.
  • Using the Steeped Lunar Essence on a Wobster Mound will mutate it into a Moon Glass Mound.
  • The Distortion Setting has been changed to control the intensity.
  • The Lazy Forager can now be repaired with nightmare fuel.
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In addition, we will have some new Twitch Drops, Klei Rewards Link a login Bonus Item and toward the end of the month we'll have the Art and Costume submission event as well.

See you Thursday!