Don't Starve Together

[Game Hotfix] - 456207

[h2]Changes[/h2] [list][*] Added a Klei Points counter and link to the Curio Cabinet [*] Dedicated servers will now store v2 mods in /ugc_mods// (ClusterDirectory and ShardDirectory are the values defined via -cluster and -shard respectively) should you wish to change this, you can add the command line argument -ugc_directory . [/list] [h2]Bug Fixes[/h2] [list][*] Fixed a crash if you had a burnt container(anything that can store items) in your world. [*] Fixed klaus sack spawning outside of winter with winters feast off. [*] Fixed Pig Houses, Bunny Hutches, Molehills and Rabbit Holes not spawning their respective mob. [*] Fixed a crash that could sometimes occur if you tried to modify the world generation preset when the preset mode was linked. [*] Force enabling v2 workshop mods on dedicated servers will now work, NOTE: you shouldn’t be doing this in most cases, mods should be enabled via modoverrides.lua instead. [*] Fixed a bug causing dedicated servers to crash if SteamGameServer_Init failed.[/list]