Core Keeper

Core Keeper's Desert of Beginnings is Coming 10th of November!

You fought Glurch, battled Ghorm, took down The Hive Mother, and grounded Azeos. You even managed to subdue the mighty Omoroth… it’s time to get ready to face Ra-Akar the Sand Titan in Core Keeper’s next major content update: The Desert of Beginnings ⁠— coming November 10th 2022!

https://www.youtube.com/watch?v=j7YO-eCbh4U

That’s right, Explorers, it won’t be long until you’re exploring The Desert hunting for Galaxite and avoiding pesky enemies like the new Caveling Assassin, Bomb Scarab, Lava Butterflies, and more! Perhaps you’ll uncover the Molten Quarry and bump into Igneous the Molten Mass on foot or do so in the fancy new vehicle we’ll be adding to the game?

We’ll also be adding several new tracks to the Core Keeper soundtrack, written and composed by the talented Jonathan Geer, new to the Desert of Beginnings. We like to show our existing biomes and features a little bit of love when working on major updates too, which is why you can expect to see some improvements to the cooking mechanic and recipe book, the addition of 12 new critters to the game (unique to each biome), and two new Cavelings to watch out for in the Clay Caves: The Caveling Spearman and The Caveling Skirmisher!

We spend a lot of time going through community feedback and listening to your requests, and we always bear these in mind throughout the development process. One community request we’ve seen time and time again is the ability to move larger static items. We’re pleased to report that, with enough mining damage, players will now be able to mine and relocate items such as Mold Trees, Kelp Trees, Large Ancient Ruin Pieces, Giant Cicadas, and Ancient Gates. Your bases are about to look much more majestic!

There’s so much to look forward to in Core Keeper’s next major content update, and we want to leave discovering it all to you, but we can tell you that we’ll be adding Steam Achievements and support for players to add custom Latin languages to the game.

Core Keeper CORSAIR Integration



We’re also delighted to announce that we’re partnering with CORSAIR and working on a brand-new Core Keeper integration! What that means is that Core Keeper will now work with Corsair’s iCUE software to fully synchronise the RGB lighting on compatible CORSAIR devices to change and react based on what is happening in the game – essentially putting on a Core Keeper light show. Unexpectedly bumping into a boss or crafting a Legendary weapon is going to look a whole lot more dramatic when the lights on your keyboard/mouse/headset suddenly shift!

If that wasn’t exciting enough, from the launch of the update, we’ll be running some exciting giveaways over on the Core Keeper Twitter and Discord server. If you think the CORSAIR integration sounds awesome but don’t have any of your own CORSAIR hardware, you’ll have a chance to pick some up by taking part in our giveaways, so keep an eye out!

We hope you’re looking forward to this update as much as we are. We’ve been working very hard on lots of new content for The Desert of Beginnings, and we’re pleased to announce that this will be Core Keeper’s biggest update yet! We’re especially proud to have been able to offer the Cozy Caverns Update and a Halloween Seasonal Event in between major updates, and we’ve really valued your feedback and input as we’ve been working!

Let us know your thoughts and feelings about the date announcement and Desert of Beginnings trailer reveal over on Twitter, Discord, and in the Steam Discussions.