7 Days to Die

A20 b238 EXP


Alpha 20 B238 Experimental is out!

Official A20 Experimental Forum Bug Thread


Here is how you can access the A20 Experimental build:

    [*]Right click on the game in steam
    [*]Click on properties
    [*]Click the “betas” tab
    [*]The drop down menu will have latest_experimental available <— you want THAT
    [*]Select that and wait for the game to download

Changelog A20 b238




Changed
  • AI destroy area works on full paths
  • Wrehouse_02: reduced street light intensity
  • Warehouse_05: replaced poles with parking blocks, reduced street light intensity
  • Pass on fixing POI densities

Fixed
  • AI path grid has missing ladder nodes from origin shift
  • Docks_02 has an SI issue with the bridge sign area.
  • Cleaned densities on terrain for house_old_ranch_10
  • Added key to front door on house_old_ranch_10