Here is how you can access the A20 Experimental build:
- [*]Right click on the game in steam
[*]Click on properties
[*]Click the “betas” tab
[*]The drop down menu will have latest_experimental available <— you want THAT
[*]Select that and wait for the game to download
Official Forum Post Bug Reporting Thread
A20 b232 & b233 changelog
Added
- Coffin/Casket open & close sounds.
Changed
- Clamped item stack counts to 65535 when saved
- "DecorateChunkOverlapping biome null" warning to show chunk
- Improved path node penalty clamp and added log
- Updated metal hit metal and metal destroy sounds
- Dynamic mesh default to land claim only
Fixed
- Several pipe weapons have random stats. No primitive items should have any.
- animalZombieDog sticky projectiles offset from model
- Block preview displays wrong rotation for cupboards
- Fixed missing texture in house_modern_05
- Explosions still destroy water and drop the block
- Damaging volume enemy from outside a sleeper attack volume did not wake the volume
- Sticky Crossbow Bolts are floating
- Sticky Arrows are penetrating too far through zombies