7 Days to Die

A20 EXP update b233

Alpha 20 B233 Experimental is out!

Here is how you can access the A20 Experimental build:

    [*]Right click on the game in steam
    [*]Click on properties
    [*]Click the “betas” tab
    [*]The drop down menu will have latest_experimental available <— you want THAT
    [*]Select that and wait for the game to download

Official Forum Post Bug Reporting Thread

A20 b232 & b233 changelog

Added
  • Coffin/Casket open & close sounds.

Changed
  • Clamped item stack counts to 65535 when saved
  • "DecorateChunkOverlapping biome null" warning to show chunk
  • Improved path node penalty clamp and added log
  • Updated metal hit metal and metal destroy sounds
  • Dynamic mesh default to land claim only

Fixed
  • Several pipe weapons have random stats. No primitive items should have any.
  • animalZombieDog sticky projectiles offset from model
  • Block preview displays wrong rotation for cupboards
  • Fixed missing texture in house_modern_05
  • Explosions still destroy water and drop the block
  • Damaging volume enemy from outside a sleeper attack volume did not wake the volume
  • Sticky Crossbow Bolts are floating
  • Sticky Arrows are penetrating too far through zombies