7 Days to Die

A20.1 b6

The A20.1 b6 EXP update brings a fix to the crash several users experienced since A20.1 b5.
What else it has in store for you, find out below.

A20.1 B6 The Forum Bug Reporting Thread

Changelog



Added
  • AI destroy area is canceled when damaged by an entity

Changed
  • Updated colliders and xml on all arrow slits to work like iron bars
  • Yes Arlene, it's time to take the Christmas tree down! Removed Christmas themed items from loot.
  • Updated bombshelter_02 based on feedback.
  • Improved AI destroy area trigger percents/distances, stun handling and capped spread to allies
  • TerrDestroyedWoodDebris now harvests 1,2 wood instead of 3 to be better aligned with the cost of frame shape blocks
  • Mmetal_weak to Mmetal on stoves to match other appliance HP pools
  • Increased the max HP from 5 to 100 on lootable backpacks, duffle bags, sports bags, and purses to help prevent premature loot loss
  • Disabled graphics jobs
  • Added quick exit keyrack to POI oldwest_business_13.

Fixed
  • Using action_teleport_landclaim with no landclaims down causes null reference spam.
  • Arrow slit AI exploit ("Zombie Forcefield". Other shapes/rotations can/will allow setups like this, but they are not nearly as convenient)
  • Falling ragdoll ground hits did not do damage or AI handling
  • Imposter issues on rwg_tile_downtown_t
  • Missing textures, Added food helper piles to kitchens, adjusted sleeper volumes based on player feedback in downtown_filler_12.
  • Lot_industrial_14 sand pile made of sandstone.
  • In POI house_old_bungalow_09 bed frame clipping through window trim.
  • Origin shifting before the player spawns
  • Gameevent teleport can now teleport relative to player facing.
  • Only Usable property for twitch actions can now be set to VIPs.
  • Updated missing paint on attic ceiling corners in house_burnt_01
  • Updated missing paint on attic ceiling corners in house_old_bungalow_06
  • Having a full inventory and equipping a tool or weapon deletes currently selected hotbar item
  • Player bedroll and vehicle locations are displayed in the console
  • Deleted two utility poles in the trader tile to remove an exploit
  • Occasional NullRef's when decapitating wolves, mountain lions and deer as client on dedicated server
  • Door near loot room was unlocked in POI oldwest_business_13.