The Planet Crafter

Development Branch update - v1.605

[p]Hello Terraformers! [/p][p][/p][p]We've just updated a new version (v1.605) on the development branch.
To try it, see the "How to switch branches?" question in the FAQ. [/p][p][/p][p]This update adds a bit more content, change balancing of some levels and polish biomes.[/p][p] [/p][p]Let us know what you like or do not like on those new biomes, how you like the new items and if you have major performances issues.[/p][p][/p][p]As usual, restart Steam to get the update, and backup your save before trying the dev branch. All players must have the same version to play co-op. If you have issues launching the game, remove all your mods before reporting bugs.[/p][p]

Temporary changelog : [/p]
  • [p]Increase the level for the last buildings requirements linked to purification, and reduce loot chance for specific toxicity items. We did that to increase the appeal of the purification machines & the usage of goo.[/p]
  • [p]Added a big mushroom wall near the rift that will disappear once a purification stage is reached.[/p]
  • [p]Added 5 new music tracks on toxicity[/p]
  • [p]Fixed issue with mining animation not finishing[/p]
  • [p]Fixed issues with containers logistic priority taking too much time to be updated[/p]
  • [p]Fixed teleporters teleporting players under the ground[/p]
  • [p]Fixed issue preventing to build multiple drones in the drone station[/p]
  • [p]Localization improvements[/p]
  • [p]Environment fixes & improvements[/p]
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Stay in the loop

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As always, don't miss any informations about Planet Crafter and Miju Games :
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See you soon, and good terraforming!

Brice for Miju Games

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